Zombie Plague style infection core: a random first zombie, knife-only infection and clean team-based round end. Exposes natives.
A Zombie Plague style infection core. After a short countdown a random player becomes the first zombie: knife only, with scaled health, speed and gravity and a zombie model. Zombies are Terrorists and humans are Counter-Terrorists, so the round ends naturally when one side is wiped out. Knifing a human turns them into a zombie.
The core exposes natives so the rest of the CSB zombie suite can build on it:
native csb_is_zombie(id) native csb_infect(id) native csb_make_human(id) forward csb_zombie_infected(id, infector)
Independent GPL re-implementation inspired by Zombie Plague by MeRcyLeZZ.
Features
- Random first zombie after a configurable release delay.
- Scaled zombie HP, speed and gravity via cvars.
- Knife infection with a superseded damage hit (no accidental kill).
- Team-based rounds end automatically; live zombie/human HUD counter.
- Natives and an infection forward for add-on plugins.
Installation
- Put
csb_zombie_core.amxxinaddons/amxmodx/plugins/. - Add it to
plugins.iniabove any CSB zombie add-ons. - Install a zombie player model at
models/player/zombie_source/(or setcsb_zm_model). - Change the map.









