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CSB Zombie Core v1.0.0

A Zombie Plague style infection core. After a short countdown a random player becomes the first zombie: knife only, with scaled health, speed and gravity and a zombie model. Zombies are Terrorists and humans are Counter-Terrorists, so the round ends naturally when one side is wiped out. Knifing a human turns them into a zombie.

The core exposes natives so the rest of the CSB zombie suite can build on it:

native csb_is_zombie(id)
native csb_infect(id)
native csb_make_human(id)
forward csb_zombie_infected(id, infector)

Independent GPL re-implementation inspired by Zombie Plague by MeRcyLeZZ.

Features

  • Random first zombie after a configurable release delay.
  • Scaled zombie HP, speed and gravity via cvars.
  • Knife infection with a superseded damage hit (no accidental kill).
  • Team-based rounds end automatically; live zombie/human HUD counter.
  • Natives and an infection forward for add-on plugins.

Installation

  1. Put csb_zombie_core.amxx in addons/amxmodx/plugins/.
  2. Add it to plugins.ini above any CSB zombie add-ons.
  3. Install a zombie player model at models/player/zombie_source/ (or set csb_zm_model).
  4. Change the map.
Instalacja
1. Put csb_zombie_core.amxx in addons/amxmodx/plugins/
2. Add it to plugins.ini ABOVE the zombie add-ons
3. Install a model at models/player/zombie_source/
4. Change the map
Cvary6
CVARDefaultDescription
csb_zm_enabled1Master switch for the zombie core.
csb_zm_release_delay15.0Seconds before the first zombie is released.
csb_zm_zombie_hp1500Base zombie health.
csb_zm_zombie_speed270Base zombie max speed.
csb_zm_zombie_gravity0.80Base zombie gravity multiplier.
csb_zm_modelzombie_sourceZombie player model folder name.
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