A self-contained survivor round: one random player gets scaled HP, an M249 with topped-up ammo, a blue glow and higher speed. Survive the timer to win, die and lose.
CSB Survivor Mode is the mirror of a Nemesis round. With a configurable chance, one random player becomes the Survivor: a big, scaled HP pool, an M249 whose backpack ammo is kept topped up so it never runs dry, a blue glow shell and higher speed. The round is won if the Survivor is still standing when the timer runs out, and lost the instant they die. A HUD bar shows the Survivor's HP to everyone.
Like the Nemesis plugin, this build is self-contained and needs no zombie-mod core. It uses fun for the buffs and cstrike to hand out and refill the M249.
Inspired by the Survivor round from Zombie Plague by MeRcyLeZZ. This is an independent GPL re-implementation; no original code is reused.
Features
- Chance-based Survivor round (
csb_survivor_chance) or forced withcsb_survivor. - HP scales with player count; blue glow and higher speed.
- M249 with its backpack ammo automatically refilled — effectively unlimited.
- Win condition on a timer (
csb_survivor_time); loss on death. - Live HP-bar HUD and chat announcements.
Installation
- Make sure the
funandcstrikemodules are enabled inaddons/amxmodx/configs/modules.ini. - Compile and copy
csb_survivor_mode.amxxintoaddons/amxmodx/plugins/. - Add it to
plugins.iniand change the map.
Notes
Run it alongside CSB Nemesis Mode for a mix of boss rounds. As with any spawn-loadout plugin, do not stack it with a full zombie mod that also rewrites weapons on spawn.









