Server Variables
27Live cvar settings queried directly from the game server (A2S_RULES), refreshed hourly. Starred variables define the core gameplay. Search all servers by variable →
Last updated: 2026-07-23 03:23:05 UTC
Gameplay (mp_*) (14)
| mp_timelimit | 34 | changed <1d ago |
| mp_ammo_respawn_time | 30 | |
| mp_falldamage | 1 | |
| mp_give_player_c4 | 1 | |
| mp_item_respawn_time | 30 | |
| mp_respawn_immunity_force_unset | 2 | |
| mp_round_restart_delay | 6 | |
| mp_scoreboard_showdefkit | 0 | |
| mp_scoreboard_showhealth | 5 | |
| mp_scoreboard_showmoney | 3 | |
| mp_show_scenarioicon | 0 | |
| mp_timeleft | 14:36 | |
| mp_weapon_respawn_time | 30 | |
| mp_weapons_allow_map_placed | 1 |
Server (sv_*) (6)
| coop | 0 | |
| deathmatch | 1 | |
| decalfrequency | 60 | |
| sv_allow_autoaim | 1 | |
| sv_contact | vk.com_ninjastratata | |
| sv_version | 1.1.2.7/Stdio,48,4002 |
Plugins & Versions (3)
| amx_language | ru | |
| amx_nextmap | cs_mansion_32 | |
| amx_timeleft | 14:36 |
Other (4)
| ff_damage_reduction_bullets | 0.35 | |
| ff_damage_reduction_grenade | 0.25 | |
| ff_damage_reduction_grenade_self | 1.0 | |
| ff_damage_reduction_other | 0.35 |









