Tutoriale
Ghiduri de configurare, remedieri, dezvoltare de pluginuri și administrare pentru servere CS 1.6.
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Tell a cvar-caused kick, ban or crash apart from an ordinary crash, bisect the batch you just enabled, and keep a ReHLDS hardening baseline that does not punish real players.
Errors Daemon666 9 min read71 vizualizări -
How fps_max really works in CS 1.6, why it is capped at 100 until you set fps_override, how FPS affects bunnyhopping physics, and how to lock a stable frame rate.
Client Daemon666 7 min read1,523 vizualizări -
Use sv_consistency and mp_consistency to force consistent models, and query_client_cvar in an AMX Mod X plugin to catch clients running cvars used to cheat.
Administration Daemon666 9 min read777 vizualizări -
A reference to the mp_ gameplay cvars that shape a CS 1.6 round, with correct units, sane defaults, and which ones only exist under ReGameDLL.
Administration Daemon666 8 min read901 vizualizări -
Why your sv_maxrate and sv_maxupdaterate seem to have no effect, which of these cvars need ReHLDS/ReGameDLL, the min/max interplay, and how to confirm clients actually get the rate.
Errors Daemon666 8 min read629 vizualizări -
A no-filler reference to the server cvars that matter on a public CS 1.6 server: identity, networking, rates, downloads, logging and security, with sane values.
Administration Daemon666 8 min read738 vizualizări -
How the four end-of-map limits interact, which need ReGameDLL, why whichever fires first wins, and how to design a map flow that ends cleanly and advances the rotation.
Administration Daemon666 8 min read903 vizualizări -
ReHLDS adds cvars stock HLDS never had — for timing, anti-flood and network behaviour. Here are the ones that affect performance and stability, and how to set them without breaking old plugins.
Optimization Daemon666 8 min read742 vizualizări -
Exactly what each download cvar does, how the server and client flags interact, why sv_downloadurl needs the cstrike path, and how to stop clients joining with missing textures.
Administration Daemon666 8 min read788 vizualizări -
The server-side rate cvars are a ceiling on what every client is allowed to use. Set them wrong and you either choke good connections or invite abuse. Here are the values that make sense.
Optimization Daemon666 8 min read827 vizualizări









