Restores team, frags, deaths and money on a fast reconnect so retry can't be used to reset a losing state.
CSB Anti Retry closes the oldest escape hatch on a CS 1.6 server: typing retry to reconnect with a clean slate. When a player disconnects, the plugin caches their team, frags, deaths and money against their SteamID. If the same SteamID reconnects within a configurable window, that state is restored a couple of seconds after they spawn, so reconnecting buys them nothing.
Features
- Per-SteamID cache of team, frags, deaths and money (in memory, up to 64 recent leavers).
- Restore only inside
csb_antiretry_windowseconds; older records are discarded. - Bots and HLTV are ignored; records are keyed by SteamID, never IP.
- Each restore is announced to the player and written to the AMXX log.
Installation
- Make sure the
cstrikeandfunmodules are enabled inmodules.ini. - Compile
csb_anti_retry.sma, copy it toaddons/amxmodx/plugins/and add it toplugins.ini. - Change the map.









