Daemon666 / CSB Nemesis Mode Public

A self-contained boss round: one random player becomes a red-glowing Nemesis with scaled HP, higher speed, knife only and heavy damage reduction. Everyone else guns it down.

v1.0.0 129 downloads GPL-3.0 Last updated Aug 22, 2026
Daemon666 1.0.0 - Initial release. v1.0.0 Dec 17, 2025 1 Versions
csb_nemesis_mode.sma main 54a7866 5.7 KB
README.md

CSB Nemesis Mode drops a boss round into any server, with a configurable chance per round. One random player is turned into the Nemesis: a huge, scaled-to-playercount HP pool, a red glow shell, higher movement speed, a knife only, and heavy damage reduction so it takes a whole team to bring it down. A HUD bar shows everyone the Nemesis' remaining HP in real time.

Unlike most Nemesis plugins, this build is completely self-contained — it does not require Zombie Plague or any other mod core. It uses the fun module for the buffs and glow and hamsandwich for the damage-reduction hook, so it runs on a plain AMX Mod X install.

Inspired by the Nemesis round from Zombie Plague by MeRcyLeZZ. This is an independent GPL re-implementation; no original code is reused.

Features

  • Chance-based Nemesis round (csb_nemesis_chance) or forced by an admin with csb_nemesis.
  • HP scales with the number of players (csb_nemesis_hp_base + per-player bonus).
  • Red glow, higher speed, lower gravity and knife-only loadout.
  • Damage reduction via Ham_TakeDamage (csb_nemesis_reduction).
  • Live HP bar HUD for everyone; chat announcement when the Nemesis falls.

Installation

  1. Make sure the fun and hamsandwich modules are enabled in addons/amxmodx/configs/modules.ini.
  2. Compile and copy csb_nemesis_mode.amxx into addons/amxmodx/plugins/.
  3. Add it to plugins.ini and change the map.

Notes

Because it is standalone, it will happily run next to a real zombie mod, but the two will both try to change loadouts on spawn — pick one. On a normal deathmatch/public server it works on its own as a surprise boss round.

Installation
1. Enable the fun and hamsandwich modules in addons/amxmodx/configs/modules.ini
2. Put csb_nemesis_mode.amxx in addons/amxmodx/plugins/
3. Add it to plugins.ini
4. Change map
CVARs
CVARDefaultDescription
csb_nemesis_enabled 1 Enable or disable Nemesis rounds.
csb_nemesis_chance 20 Percent chance of a Nemesis round each new round.
csb_nemesis_hp_base 2000 Base HP for the Nemesis.
csb_nemesis_hp_perplayer 800 Extra Nemesis HP per additional player.
csb_nemesis_speed 320 Nemesis maximum movement speed.
csb_nemesis_reduction 0.35 Fraction of incoming damage the Nemesis actually takes (0.0-1.0).
Commands
CommandAccessDescription
csb_nemesis g (ADMIN_LEVEL_A) Force a Nemesis to be chosen now.
Changelog — v1.0.0
1.0.0 - Initial release.
Versions →
Rating

No ratings yet.

About
  • Zombie
  • License: GPL-3.0
  • Daemon666
  • Original author: MeRcyLeZZ (Zombie Plague Nemesis)
Download v1.0.0
Compiled live from the source below — nothing pre-built.
Download source (.sma)
Requirements
AMX Mod X ≥ 1.9
Engine ReHLDS HLDS
ReGameDLL Not required
ReAPI Not required
Metamod Metamod / Metamod-r
Required modules fun hamsandwich
Known conflicts Any other plugin that rewrites the player's weapons on spawn (including full zombie mods) will fight it for the Nemesis loadout.
Contributors
Back to Plugins