Per-team gravity multipliers applied on every spawn with set_user_gravity; reset to normal when disabled.
Daemon666
1.0.0 - Initial release.
| csb_team_gravity.sma main | 62130fa | 2.5 KB |
README.md
CSB Team Gravity lets one side jump higher or fall slower than the other — the balance trick behind Furien, Hide'n'Seek and many custom modes. On every respawn the plugin reads the player's team and applies set_user_gravity with the team's multiplier (1.0 is normal gravity, 0.5 is half). When you turn the plugin off, everyone is reset to normal on their next spawn.
Features
- Separate gravity multipliers for T (
csb_grav_t) and CT (csb_grav_ct). - Re-applied on every spawn via the
ResetHUDevent. say /gravitytells a player their current multiplier.- Disabling the plugin restores normal gravity.
Installation
- Enable the
funmodule inmodules.ini. - Compile
csb_team_gravity.sma, copy it toaddons/amxmodx/plugins/and add it toplugins.ini. - Change the map.
Installation
1. Enable the fun module in addons/amxmodx/configs/modules.ini 2. Put csb_team_gravity.amxx in addons/amxmodx/plugins/ and add it to plugins.ini 3. Change map
CVARs
| CVAR | Default | Description |
|---|---|---|
csb_grav_enabled |
1 |
Enable per-team gravity (0 resets everyone to normal). |
csb_grav_t |
1.0 |
Gravity multiplier for Terrorists (1.0 = normal). |
csb_grav_ct |
1.0 |
Gravity multiplier for Counter-Terrorists (1.0 = normal). |
Commands
| Command | Access | Description |
|---|---|---|
say /gravity |
|
Show your current gravity multiplier. |
Changelog — v1.0.0
1.0.0 - Initial release.Versions →
Rating
No ratings yet.
Download v1.0.0
Requirements
| AMX Mod X | ≥ 1.9 |
| Engine | ReHLDS HLDS |
| ReGameDLL | Not required |
| ReAPI | Not required |
| Metamod | Metamod / Metamod-r |
| Required modules | fun |
| Known conflicts | Other plugins that call set_user_gravity (low-gravity rounds, VIP perks) will override the team value on that player. |
Contributors









