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CSB Anti Camp v1.0.0

CSB Anti Camp keeps players moving. A task samples each player's distance from an anchor point; if they stay inside csb_camp_radius for too long they first get a HUD warning and a bright red glow shell that exposes them to enemies, then take periodic damage until they move. Moving out resets the anchor and clears the glow. Bomb carriers are exempt so the objective is never punished.

Inspired by the classic Anti Camp plugins for AMX Mod X. Independent GPL re-implementation.

Features

  • Radius / warn-time / punish-time / damage all cvar-driven.
  • Escalation: HUD warning and glow first, then damage.
  • Bomb (C4) carriers are exempt.
  • Anchor resets and glow clears as soon as the player moves.

Installation

  1. Enable the fakemeta and fun modules in modules.ini.
  2. Compile csb_anti_camp.sma, copy it to addons/amxmodx/plugins/ and add it to plugins.ini.
  3. Change the map.
Kurulum
1. Enable the fakemeta and fun modules in addons/amxmodx/configs/modules.ini
2. Put csb_anti_camp.amxx in addons/amxmodx/plugins/ and add it to plugins.ini
3. Change map
Cvarlar5
CVARDefaultDescription
csb_camp_enabled1Enable or disable anti-camp.
csb_camp_radius120Units a player may stay within before it counts as camping.
csb_camp_warn6Seconds of camping before the warning and glow trigger.
csb_camp_punish10Seconds of camping before damage starts.
csb_camp_damage8Damage per second applied to a punished camper.
Puan
Henüz puan yok