Daemon666 / CSB Admin Noclip Public

Toggle MOVETYPE_NOCLIP for admins with a HUD marker; auto-off on death and round start, with an optional fire block.

v1.0.0 144 downloads GPL-3.0 Last updated Aug 22, 2026
Daemon666 1.0.0 - Initial release. v1.0.0 Oct 26, 2025 1 Versions
csb_admin_noclip.sma main 23bf1e0 3.6 KB
README.md

CSB Admin Noclip is a safe re-implementation of the classic admin fly. amx_noclip (bind a key to it) toggles MOVETYPE_NOCLIP so an admin can move through walls to spectate or set up. A HUD marker shows while it is on, and it is force-disabled on death and at the start of every round so it can never leak into live play. An optional cvar strips the attack buttons in FM_CmdStart while noclipping, so it cannot be abused to shoot from inside geometry.

Inspired by the AMX Mod X admin commands. Independent GPL re-implementation.

Features

  • amx_noclip toggle (default flag ADMIN_CVAR / o).
  • HUD [ NOCLIP ] marker while active.
  • Auto-off on death and at round start.
  • csb_noclip_blockfire blocks weapon fire while noclipping.

Installation

  1. Enable the fakemeta module in modules.ini.
  2. Compile csb_admin_noclip.sma, copy it to addons/amxmodx/plugins/ and add it to plugins.ini.
  3. Change the map, then bind n amx_noclip.
Installation
1. Enable the fakemeta module in addons/amxmodx/configs/modules.ini
2. Put csb_admin_noclip.amxx in addons/amxmodx/plugins/ and add it to plugins.ini
3. Change map
4. bind a key to amx_noclip
CVARs
CVARDefaultDescription
csb_noclip_enabled 1 Enable or disable the noclip command.
csb_noclip_blockfire 1 Block weapon fire while a player is noclipping.
Commands
CommandAccessDescription
amx_noclip o (ADMIN_CVAR) Toggle noclip on yourself.
Changelog — v1.0.0
1.0.0 - Initial release.
Versions →
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About
Download v1.0.0
Compiled live from the source below — nothing pre-built.
Download source (.sma)
Requirements
AMX Mod X ≥ 1.9
Engine ReHLDS HLDS
ReGameDLL Not required
ReAPI Not required
Metamod Metamod / Metamod-r
Required modules fakemeta
Known conflicts Other plugins that set pev_movetype on players (freeze, gravity toys) can override the noclip state.
Contributors
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