Your server will be displayed in our MasterServer in the next 50 places after TOP 10 AND TOP 5 in the list of public Internet Servers in the Game (Counter-Strike) Client.
Your server will be displayed in our MasterServer in the next 50 places after TOP 10 AND TOP 5 in the list of public Internet Servers in the Game (Counter-Strike) Client.
Your server will be displayed in our MasterServer in the next 50 places after TOP 10 AND TOP 5 in the list of public Internet Servers in the Game (Counter-Strike) Client.
Below is just an example of how the servers are displayed in the MasterServer.
Players | Servers | Game | Map | Latency | |||
---|---|---|---|---|---|---|---|
0 | 28/32 | TOP 5 SERVER | Counter-Strike | de_dust2 | 12 | ||
0 | 31/32 | TOP 5 SERVER | Counter-Strike | de_dust2 | 9 | ||
0 | 32/32 | TOP 5 SERVER | Counter-Strike | de_dust2 | 7 | ||
0 | 25/32 | TOP 5 SERVER | Counter-Strike | de_dust2 | 29 | ||
0 | 30/32 | TOP 5 SERVER | Counter-Strike | de_dust2 | 18 | ||
0 | 24/32 | TOP 10 SERVER | Counter-Strike | de_dust2 | 34 | ||
0 | 24/32 | TOP 10 SERVER | Counter-Strike | de_dust2 | 32 | ||
0 | 18/32 | TOP 10 SERVER | Counter-Strike | de_dust2 | 41 | ||
0 | 16/32 | TOP 10 SERVER | Counter-Strike | de_dust2 | 29 | ||
0 | 24/32 | TOP 10 SERVER | Counter-Strike | de_dust2 | 18 | ||
... | ... | ... | ... | ... | ... | ... | |
0 | 10/32 | TOP 50 SERVER | Counter-Strike | de_dust2 | 15 | ||
0 | 10/32 | TOP 50 SERVER | Counter-Strike | de_dust2 | 45 | ||
0 | 13/32 | TOP 50 SERVER | Counter-Strike | de_dust2 | 42 | ||
0 | 14/32 | TOP 50 SERVER | Counter-Strike | de_dust2 | 8 | ||
0 | 14/32 | TOP 50 SERVER | Counter-Strike | de_dust2 | 46 | ||
... | ... | ... | ... | ... | ... | ... | |
0 | 5/32 | TOP 0 SERVER | Counter-Strike | de_dust2 | 32 | ||
0 | 8/32 | TOP 0 SERVER | Counter-Strike | de_dust2 | 35 | ||
0 | 5/32 | TOP 0 SERVER | Counter-Strike | de_dust2 | 42 | ||
0 | 8/32 | TOP 0 SERVER | Counter-Strike | de_dust2 | 31 | ||
0 | 9/32 | TOP 0 SERVER | Counter-Strike | de_dust2 | 35 | ||
... | ... | ... | ... | ... | ... | ... |