Tutoriais
Guias de configuração de servidores CS 1.6, correções, desenvolvimento de plugins e administração.
Creating a Custom WAD with Wally
How to build a GoldSrc texture WAD in Wally: the 16-color-per-transparency rules, the 16-pixel dimension requirement, blue transparency and {\ textures, and getting the WAD into your map without the missing-texture error.
Fix: 'Texture axis perpendicular to face'
What the ZHLT/VHLT warning means, why vertex-manipulated faces produce it, and how to re-align the texture in Hammer so the compile is clean.
Fix: Missing or Black Textures In Game
Why a map shows black, purple-checkered, or missing textures in game, and how WAD embedding, client-side WADs, and correct texture names put them back.









