Tutoriels
Guides de configuration de serveurs CS 1.6, correctifs, développement de plugins et administration.
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Les membres de counter-strike-boost.com peuvent jouer à CS 1.6 dans leur navigateur. Si votre serveur les expulse avec "Is Not Valid Auth (9)" ou "STEAM validation rejected", voici le réglage exact à modifier pour ReAuthCheck, ReUnion, HLDS standard et dproto.
Administration Daemon666 6 min de lecture127 vues -
ReChecker kicking your regulars? Stop the kicks in a minute, prove ReChecker is the cause, then rebuild resources.ini from real player hashes so only cheats trip it.
Errors Daemon666 8 min read178 vues -
Steam players hear each other but non-Steam players are silent, one-way or robotic? Walk the ReVoice chain from the server stack to the client and find the exact link that breaks.
Errors Daemon666 8 min read207 vues -
Install dproto to admit non-Steam clients on an original HLDS server, configure it through dproto.cfg, and understand how it differs from Reunion on ReHLDS.
Installation Daemon666 8 min read734 vues -
What the GoldSrc network protocol number means, why non-Steam clients often speak 47 while Steam clients speak 48, and how dproto or Reunion let a server answer both.
Misc Daemon666 8 min read951 vues -
How Steam and non-steam CS 1.6 servers differ in client auth, SteamIDs, the master list and moderation — and what Reunion or dproto actually change.
Misc Daemon666 8 min read972 vues -
Let non-Steam CS 1.6 clients connect: Reunion on ReHLDS or dproto on HLDS, the mandatory SteamIdHashSalt, and how admin identification changes when SteamIDs are not real.
Installation Daemon666 8 min read1,117 vues -
Why a legitimate Steam CS 1.6 client fails to connect to a non-Steam community server, what the server must run to accept it, and what the client can check.
Client Daemon666 8 min read870 vues -
Why non-Steam players are still bounced after installing dproto, the HLDS vs ReHLDS split with Reunion, the dproto.cfg protocol and client settings, and confirming the module actually loaded.
Errors Daemon666 8 min read721 vues -
Non-Steam clients get rejected at connect because your server has no non-Steam auth provider. Install and configure Reunion on ReHLDS or dproto on HLDS the right way.
Errors Daemon666 8 min read733 vues -
The difference between SteamID and IP bans on CS 1.6, the engine and AMX Mod X commands behind each, and which one actually holds against non-Steam abusers.
Administration Daemon666 8 min read703 vues -
Install Reunion on a ReHLDS server so both Steam and non-Steam clients can connect, and set the SteamIdHashSalt correctly so it actually loads.
Installation Daemon666 8 min read863 vues









