Tutoriales
Guías de configuración de servidores CS 1.6, arreglos, desarrollo de plugins y administración.
How to Upgrade AMX Mod X 1.8.2 to 1.10 Without Breaking Plugins
A safe, staged upgrade from AMX Mod X 1.8.2 to 1.10: what breaks, how to recompile, how to test, and how to roll back in thirty seconds.
Making a 32-Slot Server Feel Smooth
The rates, update ceiling, stable fps, plugin discipline and entity budget that let a full 32-player CS 1.6 server feel as tight as a 10-slot one.
CPU Steal Time: Why Your VPS Lags at Peak Hours
What CPU steal time is, how to read the %st field in top and vmstat, why an oversold VPS lags exactly at peak, and what you can actually do about it.
Valve Master Servers: How Server Listing Actually Works
The full path from your server heartbeating the Valve master to a player seeing you in the browser, the cvars and token that matter, and why a server goes missing from the list.
GoldSrc Map Optimization: The Complete Checklist
A practical pass-by-pass checklist for keeping a CS 1.6 map fast and inside engine limits: NULL, func_detail, VIS, hint brushes, texture scale and clip hulls.
Creating Bomb Sites (func_bomb_target and info_bomb_target)
How to make a de_ map's bomb sites work: the brush func_bomb_target versus the point info_bomb_target, the func_buyzone the Ts need, and info_map_parameters to control bomb rules.
The Modern CS 1.6 Stack: ReHLDS + ReGameDLL + Metamod-r + AMXX
How ReHLDS, ReGameDLL, Metamod-r, AMX Mod X, and ReAPI stack up, why the install order matters, and how to verify the whole chain.
How to Set Up a Deathrun Server (CS 1.6)
Build a Deathrun server on AMX Mod X: install the manager plugin, load deathrun maps, and tune the activator, traps and round flow for the mode.
How to Install Call of Duty Mod (CoD MW) on AMX Mod X
How to install the Call of Duty MW mod for CS 1.6: the AMX Mod X modules it needs, placing the plugin and its resources, choosing an XP save backend, and getting levels and perks working.
Vote Rewards: Turning Toplist Votes into Real Players
How CS 1.6 server toplists and vote-reward systems work, how to rank higher by rewarding in-game votes, delivering the reward by SteamID, and the pitfalls that get a server delisted.
How GameTracker Ranking Works (and How to Climb It)
What GameTracker's server rank actually measures, how sustained player activity and user votes feed it, why padding fails, and the honest levers that move you up the list.
Boosting vs Organic Growth: What Actually Sticks
What server boosting actually does, why fake players fill a server but do not retain real ones, and how to combine an initial push with the content that turns joiners into regulars.









