Tutoriales
Guías de configuración de servidores CS 1.6, arreglos, desarrollo de plugins y administración.
Filtrando por etiqueta:
#gameplay
-
A reference to the mp_ gameplay cvars that shape a CS 1.6 round, with correct units, sane defaults, and which ones only exist under ReGameDLL.
Administration Daemon666 8 min read943 vistas -
How the four end-of-map limits interact, which need ReGameDLL, why whichever fires first wins, and how to design a map flow that ends cleanly and advances the rotation.
Administration Daemon666 8 min read950 vistas









