Freeze-tag mode: a lethal hit freezes the victim as a glowing ice statue instead of killing; a nearby teammate thaws them, and a team wins by freezing every opponent.
Daemon666
1.0.0 - Initial release.
| csb_freeze_tag.sma main | 43600d6 | 6.1 KB |
README.md
CSB Freeze Tag replaces death with freezing. A lethal hit is intercepted with Ham_TakeDamage: instead of dying, the victim is pinned in place (maxspeed dropped to a crawl) and painted with an icy blue glow shell, and the attacker scores the freeze. A living teammate who stands within csb_ft_revive_radius units for csb_ft_revive_time seconds thaws them. A team wins the round the moment every living opponent is frozen.
Features
- Kills intercepted and turned into a freeze via
Ham_TakeDamage. - Frozen players glow blue and cannot move or take further damage.
- Proximity revive with an on-screen thaw progress meter.
- Automatic round-win detection when one team is fully frozen, then a round restart.
Installation
- Compile
csb_freeze_tag.smaand copy it toaddons/amxmodx/plugins/. - Add it to
plugins.iniand change the map.
This is a full game mode - run it on a dedicated fun server, not alongside other round controllers.
Installation
1. Put csb_freeze_tag.amxx in addons/amxmodx/plugins/ 2. Add it to addons/amxmodx/configs/plugins.ini 3. Change map
CVARs
| CVAR | Default | Description |
|---|---|---|
csb_ft_enabled |
1 |
Enable or disable freeze-tag mode. |
csb_ft_revive_time |
3.0 |
Seconds a teammate must stay close to thaw a frozen player. |
csb_ft_revive_radius |
90.0 |
Revive radius in units. |
Changelog — v1.0.0
1.0.0 - Initial release.Versions →
Rating
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About
Download v1.0.0
Requirements
| AMX Mod X | ≥ 1.9 |
| Engine | ReHLDS HLDS |
| ReGameDLL | Not required |
| ReAPI | Not required |
| Metamod | Metamod / Metamod-r |
| Required modules | fun hamsandwich |
| Known conflicts | Any other plugin that hooks kills or drives sv_restartround (match managers, other round modes) will conflict - run freeze tag on its own. |
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