Ръководства
Ръководства за настройка на CS 1.6 сървъри, поправки, разработка на плъгини и администрация.
How to Install dproto on a CS 1.6 Server
Install dproto to admit non-Steam clients on an original HLDS server, configure it through dproto.cfg, and understand how it differs from Reunion on ReHLDS.
Protocol 47 vs 48 Explained
What the GoldSrc network protocol number means, why non-Steam clients often speak 47 while Steam clients speak 48, and how dproto or Reunion let a server answer both.
Steam vs Non-Steam CS 1.6 Servers: The Whole Picture
How Steam and non-steam CS 1.6 servers differ in client auth, SteamIDs, the master list and moderation — and what Reunion or dproto actually change.
How to Make Your Server Accept Non-Steam Players
Let non-Steam CS 1.6 clients connect: Reunion on ReHLDS or dproto on HLDS, the mandatory SteamIdHashSalt, and how admin identification changes when SteamIDs are not real.
Fix: Steam CS 1.6 Can't Join a Non-Steam Server
Why a legitimate Steam CS 1.6 client fails to connect to a non-Steam community server, what the server must run to accept it, and what the client can check.
Fix: dproto Installed but Non-Steam Clients Are Still Rejected
Why non-Steam players are still bounced after installing dproto, the HLDS vs ReHLDS split with Reunion, the dproto.cfg protocol and client settings, and confirming the module actually loaded.
Fix: Non-Steam Players Can't Join My Server
Non-Steam clients get rejected at connect because your server has no non-Steam auth provider. Install and configure Reunion on ReHLDS or dproto on HLDS the right way.
IP Bans vs SteamID Bans (What Works Against Non-Steam)
The difference between SteamID and IP bans on CS 1.6, the engine and AMX Mod X commands behind each, and which one actually holds against non-Steam abusers.
How to Install Reunion (Steam + Non-Steam Players)
Install Reunion on a ReHLDS server so both Steam and non-Steam clients can connect, and set the SteamIdHashSalt correctly so it actually loads.









