Руководства
Руководства по настройке серверов CS 1.6, исправлениям, разработке плагинов и администрированию.
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sys_ticrate, -pingboost and the CPU are the three things that decide whether your server holds a high tick rate. Here is how they fit together on Linux, and why ReHLDS is the real fix.
Optimization Daemon666 9 min read775 просмотров -
The internet server list is empty. The cause is usually an outdated master-server list, a blocked UDP query port, or a client that is too new. Here is how to get servers back.
Client Daemon666 7 min read700 просмотров -
Read and write entity variables with pev/set_pev, call engine and DLL functions, and hook engine forwards like FM_PlayerPreThink and FM_EmitSound.
Plugin development Daemon666 7 min read613 просмотров -
Compile ReHLDS yourself in a reproducible Docker container instead of trusting a random binary, and verify the engine you built is the one your server loads.
Installation Daemon666 9 min read651 просмотров -
The connect handshake behind 'Connection failed after 4 retries' - UDP reachability, sv_lan, rate/netchan limits, wrong port, and provider-level UDP filtering - each with a concrete test.
Errors Daemon666 8 min read614 просмотров -
Choke and loss look similar but have opposite causes: choke is your server hitting a rate cap, loss is real packet loss. How to tell them apart with net_graph and fix each.
Errors Daemon666 7 min read725 просмотров -
Install YaPB, the actively maintained CS 1.6 bot, as a Metamod plugin, get the navigation graph loaded, and control bot count with yb_quota.
Installation Daemon666 8 min read1,655 просмотров -
The correct way to install an AMX Mod X plugin: where the .amxx goes, registering it in plugins.ini, config and module dependencies, and why plugins silently fail to load.
Installation Daemon666 7 min read802 просмотров -
Work through every reason AMX Mod X reports a module as failed to load: wrong architecture, missing system libraries, version mismatch, and modules.ini configuration.
Errors Daemon666 8 min read680 просмотров -
Swap Valve's swds.dll for ReHLDS on a Windows CS 1.6 server, verify the engine actually loaded, and avoid the DLL and antivirus traps.
Installation Daemon666 8 min read696 просмотров -
A worked estimate of the outbound and inbound bandwidth a full CS 1.6 server consumes, how rates and updaterate drive it, and how to turn Mbps into a monthly total.
Optimization Daemon666 8 min read563 просмотров -
Why FastDL is slow by default, how bzip2 pre-compression, a real web server, correct MIME types, and a Cloudflare CDN turn a minute-long map download into a few seconds.
Optimization Daemon666 8 min read531 просмотров









