Руководства
Руководства по настройке серверов CS 1.6, исправлениям, разработке плагинов и администрированию.
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Server FPS is the tick loop rate, not the client frame rate. Here is how to read the real number from the HLDS console, over RCON, and under load.
Optimization Daemon666 7 min read687 просмотров -
You click a server, the download bar stalls or errors, and you drop out with 'Missing map'. Here is why it happens and how to actually get onto the server.
Client Daemon666 6 min read760 просмотров -
How AMXX game events work, the read-flags and condition strings that filter them, and why register_event_ex is the modern, type-checked replacement.
Plugin development Daemon666 6 min read577 просмотров -
Why your AMX Mod X plugins report 'bad load' after an upgrade, how to tell a Metamod failure from an AMXX one, and the module mismatch that causes almost all of it.
Errors Daemon666 8 min read677 просмотров -
Your server.cfg edits are ignored? It is almost always the execution order or the hidden .txt extension. Here is the exact sequence the engine reads and how to make settings stick.
Errors Daemon666 7 min read881 просмотров -
Install Reunion on a ReHLDS server so both Steam and non-Steam clients can connect, and set the SteamIdHashSalt correctly so it actually loads.
Installation Daemon666 8 min read726 просмотров -
Install the Zombie Plague mod on a CS 1.6 server: the AMXX modules it needs, where the plugin, config, models and sounds go, and the precache errors that break it.
Installation Daemon666 8 min read1,049 просмотров -
Why HLDS crashes with 'ED_Alloc: no free edicts', how to raise the edict pool with -num_edicts, and how to find the plugin or map that is leaking entities.
Errors Daemon666 7 min read670 просмотров -
A complete, current walkthrough for installing a Counter-Strike 1.6 dedicated server on a Linux VPS with SteamCMD, including the 32-bit libraries HLDS still needs.
Installation Daemon666 9 min read875 просмотров









