Daemon666 / CSB Overtime Handler Публичный

Detects a tied score at the end of regulation and starts a repeating overtime with fresh start money and a HUD scoreboard.

v1.0.0 149 загрузок GPL-3.0 Обновлено Aug 23, 2026
Daemon666 1.0.0 - Initial release. v1.0.0 May 21, 2025 1 Версии
csb_overtime_handler.sma main 154fdf4 3.4 KB
README.md

CSB Overtime Handler keeps its own copy of the round score by listening to the CT/T win radio events, so it does not depend on any external match system. When the number of rounds played reaches mp_maxrounds and the score is level, it starts an overtime: mp_maxrounds is extended by a full OT block (played on both sides), a fresh OT start money is set, and the round is restarted so the money and freeze apply cleanly. Overtimes repeat until one side finishes ahead.

Features

  • Self-kept score from the round-win audio — no reapi or external plugin needed.
  • Configurable OT length (MR3 / MR6 …) via csb_ot_rounds.
  • Fresh OT start money via csb_ot_money.
  • Live score and current OT number in a HUD sync message.

Installation

  1. Compile csb_overtime_handler.sma and copy it to addons/amxmodx/plugins/.
  2. Add it to plugins.ini and change the map.
Установка
1. Put csb_overtime_handler.amxx in addons/amxmodx/plugins/
2. Add it to addons/amxmodx/configs/plugins.ini
3. Change map
Cvar-ы
CVARDefaultDescription
csb_ot_enabled 1 Enable or disable overtime handling.
csb_ot_rounds 3 Rounds per OT side (3 = MR3, i.e. 6 rounds total per overtime).
csb_ot_money 10000 Start money for each overtime.
История изменений — v1.0.0
1.0.0 - Initial release.
Версии →
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Download v1.0.0
Compiled live from the source below — nothing pre-built.
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Требования
AMX Mod X ≥ 1.9
Движок ReHLDS HLDS
ReGameDLL Необязательно
ReAPI Необязательно
Metamod Metamod / Metamod-r
Известные конфликты Other plugins that also change mp_maxrounds or restart rounds at match end can fight the OT logic; run one match controller.
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