Gameplay — Pluginuri AMX Mod X

Director de pluginuri CS 1.6 — cod sursă, descărcări compilate live și date complete de compatibilitate.

39 Pluginuri
Gameplay v1.0.0

CSB Base Builder

A build phase where builders grab, carry, rotate and lock map props, followed by a fight phase where the other team must break in.

Gameplay v1.0.0

CSB Last Man Standing

Buffs the last alive player on a team with HP, a glow, a HUD marker and an enemy count.

Gameplay v1.0.0

CSB Warmup Round

A timed warmup at map start with instant respawn, free weapons and no score, then a round restart so the real match begins clean.

Gameplay v1.0.0

CSB Random Weapon Round

Every round the whole server is given the same randomly chosen primary and secondary with full ammo; buying is off and the loadout is announced.

Gameplay v1.0.0

CSB Headshot Only

Only headshots kill: body hits are cancelled (with an optional clink) and head hits are guaranteed lethal, with an optional pistols-only buy.

Gameplay v1.0.0

CSB No Team Flash

Stops flashbangs from blinding teammates by blocking the flash ScreenFade when the thrower is on the victim's team, with an optional self-flash toggle.

Gameplay v1.0.0

CSB Random Mode Rounds

Each round randomly picks a mini-mode - knife, deagle, headshot only, no gravity or one-shot - announces it and reverts it cleanly at round end.

Gameplay v1.0.0

CSB Jail Days

Warden-selectable jailbreak days (free, war, HnS, gun toss, knife) driven from a menu.

Gameplay v1.0.0

CSB ScoutzKnivez

Everyone spawns with a Scout, knife and unlimited ammo under low gravity; buying is blocked and respawn is instant, with one-shot and headshot-only cvars.

Gameplay v1.0.0

CSB One In The Chamber

Spawn with a knife and a Deagle holding a single bullet; a kill refunds a bullet, a knife kill grants one, and a miss leaves you with the knife.

Gameplay v1.0.0

CSB Hide n Seek Manager

Hide'n'Seek round manager: frozen, blinded seekers and buffed hiders with a countdown and live HUD.

Gameplay v1.0.0

CSB Capture The Flag

A capture-the-flag layer: two flags at per-map bases, pick up the enemy flag by touch, carry it home to score, with auto-return and a HUD scoreboard.