Tutoriels
Guides de configuration de serveurs CS 1.6, correctifs, développement de plugins et administration.
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#gameplay
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A reference to the mp_ gameplay cvars that shape a CS 1.6 round, with correct units, sane defaults, and which ones only exist under ReGameDLL.
Administration Daemon666 8 min read1,037 vues -
How the four end-of-map limits interact, which need ReGameDLL, why whichever fires first wins, and how to design a map flow that ends cleanly and advances the rotation.
Administration Daemon666 8 min read1,026 vues









