Ръководства
Ръководства за настройка на CS 1.6 сървъри, поправки, разработка на плъгини и администрация.
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Why clients hang on 'Verifying and downloading resources', how the precache file limit and a broken FastDL cause it, and the fixes that let players finish loading in.
Errors Daemon666 8 min read915 преглеждания -
Why a single-map de_dust2 rotation still fills faster than a varied one, the exact cvars and mapcycle to lock it, and where the model breaks down as your server grows.
Hosting Daemon666 8 min read698 преглеждания -
What AMX_ERR_NATIVE means, how to enable debug to see which native failed, and the usual triggers: invalid player indexes, a missing module, and bad parameters.
Errors Daemon666 8 min read727 преглеждания -
Track down mouse lag in CS 1.6: frame rate caps, v-sync, the rate and interp settings that add delay, raw input, and the Windows and driver options that matter.
Client Daemon666 8 min read1,589 преглеждания -
Why a legitimate Steam CS 1.6 client fails to connect to a non-Steam community server, what the server must run to accept it, and what the client can check.
Client Daemon666 8 min read1,056 преглеждания -
A straight comparison of Valve's original HLDS engine and the ReHLDS reimplementation: performance, security fixes, extra cvars, and how it fits with ReGameDLL and ReAPI.
Misc Daemon666 8 min read989 преглеждания -
The difference between amx_map, the engine changelevel command and amx_votemap, how extending a map really works, and how to avoid a failed changelevel.
Administration Daemon666 8 min read763 преглеждания -
A clean 5v5 match config for CS 1.6: the mp_ cvars ESL-style play expects, why a match plugin handles the score and knife round, and how to keep the pug config separate from your public one.
Administration Daemon666 9 min read874 преглеждания -
Stock HLDS does not auto-execute a per-map config. Here is the mapchangecfgfile workaround and a small AMX Mod X plugin that reliably execs maps/mapname.cfg on every map.
Administration Daemon666 8 min read768 преглеждания -
The three places a CS 1.6 ban lives, the removeid/removeip and writeid/writeip commands that actually delete it, the AMXX amx_unban limits, and how SQL-based bans differ.
Administration Daemon666 8 min read907 преглеждания -
The client-side causes of CS 1.6's 'Connection failed after 4 retries' error — wrong port, blocked UDP, firewall, protocol mismatch — and how to work through each.
Client Daemon666 8 min read960 преглеждания -
The complete AMX Mod X access flag table from a to z, what each flag actually unlocks, common role presets, and how flags map to commands.
Administration Daemon666 8 min read837 преглеждания









