Initial release 1.0.0
Browse Source1.0.0 - Initial release.
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CHANGELOG.md
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README.md
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addons/amxmodx/scripting/csb_map_spawn_editor.sma
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csb.json
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CHANGELOG.md
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| 1 | +## 1.0.0 (2026-05-24) | |
| 2 | + | |
| 3 | +1.0.0 - Initial release. |
README.md
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| 1 | +<p><strong>CSB Map Spawn Editor</strong> lets an admin build a custom spawn list from inside the game — handy for DM and CSDM-style maps that need spawns the mapper never placed. <code>say /addspawn</code> records your current origin and view angles, <code>say /delspawn</code> removes the closest saved point, <code>say /savespawns</code> writes the list, and <code>say /listspawns</code> reports the count.</p><p>Spawns are stored per map in the AMXX data directory (<code>csb_spawns_<map>.txt</code>) and reloaded on map start. On respawn, a <code>Ham_Spawn</code> post hook teleports the player to a random saved point with <code>engfunc(EngFunc_SetOrigin)</code>, sets their view angles and zeroes their velocity. Inspired by the CSDM spawn editor by BAILOPAN; independent GPL re-implementation.</p><h2>Features</h2><ul><li><code>/addspawn</code>, <code>/delspawn</code>, <code>/savespawns</code>, <code>/listspawns</code> — admin only.</li><li>Per-map storage under the AMXX data directory, up to 64 points.</li><li>Random custom spawn applied on every respawn (toggle with <code>csb_spawn_override</code>).</li><li>View angles restored and residual velocity cleared on teleport.</li></ul><h2>Installation</h2><ol><li>Compile <code>csb_map_spawn_editor.sma</code> and copy it to <code>addons/amxmodx/plugins/</code>.</li><li>Add it to <code>plugins.ini</code> and change the map.</li><li>Walk to each spot, type <code>/addspawn</code>, then <code>/savespawns</code>.</li></ol><p>The editing commands need the <code>ADMIN_MAP</code> flag (<code>e</code>).</p> |
addons/amxmodx/scripting/csb_map_spawn_editor.sma
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| 1 | +/* | |
| 2 | + * CSB Map Spawn Editor | |
| 3 | + * Copyright (C) 2026 counter-strike-boost.com | |
| 4 | + * | |
| 5 | + * In-game spawn editor for admins. /addspawn stores your current origin and | |
| 6 | + * angles, /delspawn removes the closest saved point, /savespawns writes them, | |
| 7 | + * and /listspawns reports the count. Spawns are kept per map in the AMXX data | |
| 8 | + * directory. On respawn the plugin teleports the player to a saved point with | |
| 9 | + * engfunc(EngFunc_SetOrigin) - useful for DM and CSDM style maps. | |
| 10 | + * | |
| 11 | + * Inspired by the CSDM spawn editor by BAILOPAN. Independent GPL | |
| 12 | + * re-implementation. | |
| 13 | + * | |
| 14 | + * This program is free software: you can redistribute it and/or modify it under | |
| 15 | + * the terms of the GNU General Public License as published by the Free Software | |
| 16 | + * Foundation, either version 3 of the License, or (at your option) any later | |
| 17 | + * version. It is distributed in the hope that it will be useful, but WITHOUT | |
| 18 | + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | |
| 19 | + * FOR A PARTICULAR PURPOSE. See <https://www.gnu.org/licenses/> for details. | |
| 20 | + */ | |
| 21 | + | |
| 22 | +#include <amxmodx> | |
| 23 | +#include <amxmisc> | |
| 24 | +#include <fakemeta> | |
| 25 | +#include <hamsandwich> | |
| 26 | + | |
| 27 | +#define MAX_SPAWNS 64 | |
| 28 | + | |
| 29 | +new const PLUGIN[] = "CSB Map Spawn Editor" | |
| 30 | +new const VERSION[] = "1.0.0" | |
| 31 | +new const AUTHOR[] = "counter-strike-boost.com" | |
| 32 | + | |
| 33 | +new Float:g_fSpawn[MAX_SPAWNS][6] | |
| 34 | +new g_iSpawnCount = 0 | |
| 35 | + | |
| 36 | +new g_pEnabled, g_pOverride | |
| 37 | +new g_szFile[192] | |
| 38 | + | |
| 39 | +public plugin_init() | |
| 40 | +{ | |
| 41 | + register_plugin(PLUGIN, VERSION, AUTHOR) | |
| 42 | + | |
| 43 | + g_pEnabled = register_cvar("csb_spawn_enabled", "1") | |
| 44 | + g_pOverride = register_cvar("csb_spawn_override", "1") | |
| 45 | + | |
| 46 | + register_clcmd("say /addspawn", "cmdAdd") | |
| 47 | + register_clcmd("say /delspawn", "cmdDel") | |
| 48 | + register_clcmd("say /savespawns", "cmdSave") | |
| 49 | + register_clcmd("say /listspawns", "cmdList") | |
| 50 | + | |
| 51 | + RegisterHam(Ham_Spawn, "player", "fwdSpawnPost", 1) | |
| 52 | +} | |
| 53 | + | |
| 54 | +public plugin_cfg() | |
| 55 | +{ | |
| 56 | + new dir[128] | |
| 57 | + get_localinfo("amxx_datadir", dir, charsmax(dir)) | |
| 58 | + | |
| 59 | + new map[40] | |
| 60 | + get_mapname(map, charsmax(map)) | |
| 61 | + | |
| 62 | + formatex(g_szFile, charsmax(g_szFile), "%s/csb_spawns_%s.txt", dir, map) | |
| 63 | + | |
| 64 | + loadSpawns() | |
| 65 | +} | |
| 66 | + | |
| 67 | +loadSpawns() | |
| 68 | +{ | |
| 69 | + g_iSpawnCount = 0 | |
| 70 | + | |
| 71 | + if (!file_exists(g_szFile)) | |
| 72 | + return | |
| 73 | + | |
| 74 | + new f = fopen(g_szFile, "rt") | |
| 75 | + | |
| 76 | + if (!f) | |
| 77 | + return | |
| 78 | + | |
| 79 | + new line[128], p[6][16] | |
| 80 | + | |
| 81 | + while (!feof(f) && g_iSpawnCount < MAX_SPAWNS) | |
| 82 | + { | |
| 83 | + fgets(f, line, charsmax(line)) | |
| 84 | + trim(line) | |
| 85 | + | |
| 86 | + if (!line[0] || line[0] == ';') | |
| 87 | + continue | |
| 88 | + | |
| 89 | + if (parse(line, p[0], 15, p[1], 15, p[2], 15, p[3], 15, p[4], 15, p[5], 15) < 6) | |
| 90 | + continue | |
| 91 | + | |
| 92 | + for (new j = 0; j < 6; j++) | |
| 93 | + g_fSpawn[g_iSpawnCount][j] = str_to_float(p[j]) | |
| 94 | + | |
| 95 | + g_iSpawnCount++ | |
| 96 | + } | |
| 97 | + | |
| 98 | + fclose(f) | |
| 99 | + | |
| 100 | + log_amx("[CSB Spawn] loaded %d spawn(s) for this map.", g_iSpawnCount) | |
| 101 | +} | |
| 102 | + | |
| 103 | +bool:hasAccess(id) | |
| 104 | +{ | |
| 105 | + if (get_user_flags(id) & ADMIN_MAP) | |
| 106 | + return true | |
| 107 | + | |
| 108 | + client_print(id, print_chat, "[CSB] You need the map admin flag (e) to edit spawns.") | |
| 109 | + return false | |
| 110 | +} | |
| 111 | + | |
| 112 | +public cmdAdd(id) | |
| 113 | +{ | |
| 114 | + if (!hasAccess(id)) | |
| 115 | + return PLUGIN_HANDLED | |
| 116 | + | |
| 117 | + if (g_iSpawnCount >= MAX_SPAWNS) | |
| 118 | + { | |
| 119 | + client_print(id, print_chat, "[CSB] Spawn list is full (%d).", MAX_SPAWNS) | |
| 120 | + return PLUGIN_HANDLED | |
| 121 | + } | |
| 122 | + | |
| 123 | + new Float:origin[3], Float:angles[3] | |
| 124 | + pev(id, pev_origin, origin) | |
| 125 | + pev(id, pev_v_angle, angles) | |
| 126 | + | |
| 127 | + g_fSpawn[g_iSpawnCount][0] = origin[0] | |
| 128 | + g_fSpawn[g_iSpawnCount][1] = origin[1] | |
| 129 | + g_fSpawn[g_iSpawnCount][2] = origin[2] | |
| 130 | + g_fSpawn[g_iSpawnCount][3] = angles[0] | |
| 131 | + g_fSpawn[g_iSpawnCount][4] = angles[1] | |
| 132 | + g_fSpawn[g_iSpawnCount][5] = angles[2] | |
| 133 | + | |
| 134 | + g_iSpawnCount++ | |
| 135 | + | |
| 136 | + client_print(id, print_chat, "[CSB] Spawn #%d saved at your position. Use /savespawns to write to disk.", g_iSpawnCount) | |
| 137 | + return PLUGIN_HANDLED | |
| 138 | +} | |
| 139 | + | |
| 140 | +public cmdDel(id) | |
| 141 | +{ | |
| 142 | + if (!hasAccess(id)) | |
| 143 | + return PLUGIN_HANDLED | |
| 144 | + | |
| 145 | + if (!g_iSpawnCount) | |
| 146 | + { | |
| 147 | + client_print(id, print_chat, "[CSB] No spawns to delete.") | |
| 148 | + return PLUGIN_HANDLED | |
| 149 | + } | |
| 150 | + | |
| 151 | + new Float:origin[3] | |
| 152 | + pev(id, pev_origin, origin) | |
| 153 | + | |
| 154 | + new closest = -1 | |
| 155 | + new Float:best = 999999.0 | |
| 156 | + | |
| 157 | + for (new i = 0; i < g_iSpawnCount; i++) | |
| 158 | + { | |
| 159 | + new Float:pt[3] | |
| 160 | + pt[0] = g_fSpawn[i][0] | |
| 161 | + pt[1] = g_fSpawn[i][1] | |
| 162 | + pt[2] = g_fSpawn[i][2] | |
| 163 | + | |
| 164 | + new Float:d = get_distance_f(origin, pt) | |
| 165 | + | |
| 166 | + if (d < best) | |
| 167 | + { | |
| 168 | + best = d | |
| 169 | + closest = i | |
| 170 | + } | |
| 171 | + } | |
| 172 | + | |
| 173 | + if (closest < 0) | |
| 174 | + return PLUGIN_HANDLED | |
| 175 | + | |
| 176 | + /* shift the rest down */ | |
| 177 | + for (new i = closest; i < g_iSpawnCount - 1; i++) | |
| 178 | + { | |
| 179 | + for (new j = 0; j < 6; j++) | |
| 180 | + g_fSpawn[i][j] = g_fSpawn[i + 1][j] | |
| 181 | + } | |
| 182 | + | |
| 183 | + g_iSpawnCount-- | |
| 184 | + | |
| 185 | + client_print(id, print_chat, "[CSB] Removed the closest spawn (%.0f units away). %d left.", best, g_iSpawnCount) | |
| 186 | + return PLUGIN_HANDLED | |
| 187 | +} | |
| 188 | + | |
| 189 | +public cmdSave(id) | |
| 190 | +{ | |
| 191 | + if (!hasAccess(id)) | |
| 192 | + return PLUGIN_HANDLED | |
| 193 | + | |
| 194 | + new f = fopen(g_szFile, "wt") | |
| 195 | + | |
| 196 | + if (!f) | |
| 197 | + { | |
| 198 | + client_print(id, print_chat, "[CSB] Could not open the spawn file for writing.") | |
| 199 | + return PLUGIN_HANDLED | |
| 200 | + } | |
| 201 | + | |
| 202 | + fprintf(f, "; CSB Map Spawn Editor - x y z pitch yaw roll^n") | |
| 203 | + | |
| 204 | + for (new i = 0; i < g_iSpawnCount; i++) | |
| 205 | + { | |
| 206 | + fprintf(f, "%.2f %.2f %.2f %.2f %.2f %.2f^n", | |
| 207 | + g_fSpawn[i][0], g_fSpawn[i][1], g_fSpawn[i][2], | |
| 208 | + g_fSpawn[i][3], g_fSpawn[i][4], g_fSpawn[i][5]) | |
| 209 | + } | |
| 210 | + | |
| 211 | + fclose(f) | |
| 212 | + | |
| 213 | + client_print(id, print_chat, "[CSB] Wrote %d spawn(s) to disk.", g_iSpawnCount) | |
| 214 | + log_amx("[CSB Spawn] admin saved %d spawn(s).", g_iSpawnCount) | |
| 215 | + return PLUGIN_HANDLED | |
| 216 | +} | |
| 217 | + | |
| 218 | +public cmdList(id) | |
| 219 | +{ | |
| 220 | + if (!hasAccess(id)) | |
| 221 | + return PLUGIN_HANDLED | |
| 222 | + | |
| 223 | + client_print(id, print_chat, "[CSB] %d custom spawn(s) loaded for this map.", g_iSpawnCount) | |
| 224 | + return PLUGIN_HANDLED | |
| 225 | +} | |
| 226 | + | |
| 227 | +public fwdSpawnPost(id) | |
| 228 | +{ | |
| 229 | + if (!get_pcvar_num(g_pEnabled) || !get_pcvar_num(g_pOverride)) | |
| 230 | + return | |
| 231 | + | |
| 232 | + if (!g_iSpawnCount || !is_user_alive(id)) | |
| 233 | + return | |
| 234 | + | |
| 235 | + set_task(0.1, "taskTeleport", id) | |
| 236 | +} | |
| 237 | + | |
| 238 | +public taskTeleport(id) | |
| 239 | +{ | |
| 240 | + if (!is_user_alive(id) || !g_iSpawnCount) | |
| 241 | + return | |
| 242 | + | |
| 243 | + new pick = random_num(0, g_iSpawnCount - 1) | |
| 244 | + | |
| 245 | + new Float:origin[3], Float:angles[3] | |
| 246 | + origin[0] = g_fSpawn[pick][0] | |
| 247 | + origin[1] = g_fSpawn[pick][1] | |
| 248 | + origin[2] = g_fSpawn[pick][2] | |
| 249 | + angles[0] = g_fSpawn[pick][3] | |
| 250 | + angles[1] = g_fSpawn[pick][4] | |
| 251 | + angles[2] = g_fSpawn[pick][5] | |
| 252 | + | |
| 253 | + engfunc(EngFunc_SetOrigin, id, origin) | |
| 254 | + | |
| 255 | + set_pev(id, pev_angles, angles) | |
| 256 | + set_pev(id, pev_v_angle, angles) | |
| 257 | + set_pev(id, pev_fixangle, 1) | |
| 258 | + | |
| 259 | + /* stop any residual momentum from the map's default spawn */ | |
| 260 | + new Float:zero[3] | |
| 261 | + set_pev(id, pev_velocity, zero) | |
| 262 | +} |
csb.json
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| 1 | +{ | |
| 2 | + "name": "CSB Map Spawn Editor", | |
| 3 | + "category": "admin", | |
| 4 | + "tags": "spawns, editor, map", | |
| 5 | + "image": "", | |
| 6 | + "original_author": "BAILOPAN (CSDM)", | |
| 7 | + "original_url": "", | |
| 8 | + "license": "GPL-3.0", | |
| 9 | + "title": "CSB Map Spawn Editor", | |
| 10 | + "short_desc": "In-game spawn editor: /addspawn, /delspawn, /savespawns store points per map and override player spawns via SetOrigin.", | |
| 11 | + "version": "1.0.0", | |
| 12 | + "amxx_min": "1.9", | |
| 13 | + "amxx_compile_default": "1.9", | |
| 14 | + "rehlds_ok": true, | |
| 15 | + "hlds_ok": true, | |
| 16 | + "regamedll_required": false, | |
| 17 | + "metamod_flavor": "any", | |
| 18 | + "reapi_required": false, | |
| 19 | + "modules": "fakemeta,hamsandwich", | |
| 20 | + "install_notes": "1. Put csb_map_spawn_editor.amxx in addons/amxmodx/plugins/\n2. Add it to addons/amxmodx/configs/plugins.ini\n3. Change map\n4. Files are saved as csb_spawns_<map>.txt in addons/amxmodx/data/", | |
| 21 | + "known_conflicts": "Other spawn managers (CSDM spawn mode, spawn-protection teleporters) that also move players on Ham_Spawn will conflict.", | |
| 22 | + "cvars": [ | |
| 23 | + { | |
| 24 | + "name": "csb_spawn_enabled", | |
| 25 | + "default": "1", | |
| 26 | + "description": "Master enable for the editor and override." | |
| 27 | + }, | |
| 28 | + { | |
| 29 | + "name": "csb_spawn_override", | |
| 30 | + "default": "1", | |
| 31 | + "description": "Teleport players to a saved spawn on respawn." | |
| 32 | + } | |
| 33 | + ], | |
| 34 | + "commands": [ | |
| 35 | + { | |
| 36 | + "name": "say /addspawn", | |
| 37 | + "access": "e (ADMIN_MAP)", | |
| 38 | + "description": "Save your current position as a spawn point." | |
| 39 | + }, | |
| 40 | + { | |
| 41 | + "name": "say /delspawn", | |
| 42 | + "access": "e (ADMIN_MAP)", | |
| 43 | + "description": "Remove the closest saved spawn point." | |
| 44 | + }, | |
| 45 | + { | |
| 46 | + "name": "say /savespawns", | |
| 47 | + "access": "e (ADMIN_MAP)", | |
| 48 | + "description": "Write the spawn list to disk for this map." | |
| 49 | + }, | |
| 50 | + { | |
| 51 | + "name": "say /listspawns", | |
| 52 | + "access": "e (ADMIN_MAP)", | |
| 53 | + "description": "Report how many spawns are loaded." | |
| 54 | + } | |
| 55 | + ], | |
| 56 | + "main": "addons/amxmodx/scripting/csb_map_spawn_editor.sma" | |
| 57 | +} | |
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