Every N rounds a random player becomes a giant glowing boss with scaled HP, a heavy weapon and a HUD health bar; everyone else must take them down.
CSB Boss Round breaks up the rotation with a boss fight. Every N rounds a random player is turned into a boss: a bigger glowing model (pev_scale) with health scaled to the player count, an M249 with a full backpack, and a HUD health bar the whole server can see. Incoming damage to the boss is scaled down in a Ham_TakeDamage hook so it takes teamwork to win, and whoever lands the kill collects a cash reward.
Features
- Boss every
csb_boss_intervalrounds. - Health scales with the number of players in the round.
- Damage-to-boss scaling via
csb_boss_dmgscale. - Server-wide HUD health bar and a kill reward.
Installation
- Enable the
fakemeta,hamsandwich,cstrikeandfunmodules inmodules.ini. - Compile
csb_boss_round.sma, copy it toaddons/amxmodx/plugins/and add it toplugins.ini. - Change the map.









