Every N rounds a random player becomes a giant glowing boss with scaled HP, a heavy weapon and a HUD health bar; everyone else must take them down.
Daemon666
1.0.0 - Initial release.
| csb_boss_round.sma main | b223301 | 4.7 KB |
README.md
CSB Boss Round breaks up the rotation with a boss fight. Every N rounds a random player is turned into a boss: a bigger glowing model (pev_scale) with health scaled to the player count, an M249 with a full backpack, and a HUD health bar the whole server can see. Incoming damage to the boss is scaled down in a Ham_TakeDamage hook so it takes teamwork to win, and whoever lands the kill collects a cash reward.
Features
- Boss every
csb_boss_intervalrounds. - Health scales with the number of players in the round.
- Damage-to-boss scaling via
csb_boss_dmgscale. - Server-wide HUD health bar and a kill reward.
Installation
- Enable the
fakemeta,hamsandwich,cstrikeandfunmodules inmodules.ini. - Compile
csb_boss_round.sma, copy it toaddons/amxmodx/plugins/and add it toplugins.ini. - Change the map.
Installation
1. Enable the fakemeta, hamsandwich, cstrike and fun modules in addons/amxmodx/configs/modules.ini 2. Put csb_boss_round.amxx in addons/amxmodx/plugins/ and add it to plugins.ini 3. Change map
Cvars
| CVAR | Default | Description |
|---|---|---|
csb_boss_enabled |
1 |
Enable or disable boss rounds. |
csb_boss_interval |
5 |
A boss appears every this many rounds. |
csb_boss_hp_per_player |
400 |
Boss HP added per player in the round. |
csb_boss_dmgscale |
0.5 |
Multiplier applied to damage dealt to the boss. |
csb_boss_reward |
8000 |
Money reward for killing the boss. |
Änderungsprotokoll — v1.0.0
1.0.0 - Initial release.Versionen →
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Anforderungen
| AMX Mod X | ≥ 1.9 |
| Engine | ReHLDS HLDS |
| ReGameDLL | Optional |
| ReAPI | Optional |
| Metamod | Metamod / Metamod-r |
| Module | fakemeta hamsandwich cstrike fun |
| Bekannte Konflikte | Other plugins that set health, model scale or rendering on the boss can interfere with the health bar. |
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