Randomizes which spawn point a player gets each respawn, validating points with a hull trace and distance check.
Daemon666
1.0.0 - Initial release.
| csb_random_spawns.sma main | f0141bf | 4.0 KB |
README.md
CSB Random Spawns collects every info_player_deathmatch, info_player_start and info_vip_start at map start and picks a random free point at each respawn. A point is only used when a player hull fits there (hull trace) and no living player stands within csb_rspawns_mindist units, which removes most spawn-camping on deathmatch and gungame servers.
Features
- Works on any map without extra config.
- Occupied and blocked points are skipped automatically.
- Spawn view angles are preserved from the entity.
Installation
- Enable the
hamsandwichandenginemodules inmodules.ini. - Compile, copy to
addons/amxmodx/plugins/, add toplugins.ini, change map.
Installation
1. Compile the .sma (or use the site compiler) 2. Put the .amxx in addons/amxmodx/plugins/ 3. Add it to addons/amxmodx/configs/plugins.ini 4. Change map
Cvars
| CVAR | Default | Description |
|---|---|---|
csb_rspawns_enabled |
1 |
Enable randomized spawn assignment. |
csb_rspawns_mindist |
70.0 |
Minimum distance to the nearest living player for a spawn to be used. |
Journal des modifications — v1.0.0
1.0.0 - Initial release.Versions →
Note
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Prérequis
| AMX Mod X | ≥ 1.9 |
| Engine | ReHLDS HLDS |
| ReGameDLL | Optionnel |
| ReAPI | Optionnel |
| Metamod | Metamod / Metamod-r |
| Modules | hamsandwich fakemeta engine |
| Conflits connus | Conflicts with CSDM-style spawn managers that also move players at spawn; run only one. |
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