Turns bullets into paint: a coloured beam per shot, a splat decal at the impact point, and optional one-hit kills or normalised damage.
Daemon666
1.0.0 - Initial release.
| csb_paintball.sma main | 70f3187 | 3.4 KB |
README.md
CSB Paintball paints the fight. In a Ham_TraceAttack hook every shot draws a coloured beam from the shooter to the impact point and stamps a decal there, with each player assigned their own colour. Damage can be normalised to a fixed value so every weapon feels the same, or set to a guaranteed one-hit kill for fast paintball rounds.
Inspired by Paintball Mod by dnz. Independent GPL re-implementation.
Features
- Per-player colour beam on every shot.
- Impact decals mark where paint lands.
- One-hit-kill or fixed-damage modes.
- No custom content required — uses the stock laser sprite.
Installation
- Enable the
fakemetaandhamsandwichmodules inmodules.ini. - Compile
csb_paintball.sma, copy it toaddons/amxmodx/plugins/and add it toplugins.ini. - Change the map.
Installation
1. Enable the fakemeta and hamsandwich modules in addons/amxmodx/configs/modules.ini 2. Put csb_paintball.amxx in addons/amxmodx/plugins/ and add it to plugins.ini 3. Change map
Cvars
| CVAR | Default | Description |
|---|---|---|
csb_pb_enabled |
1 |
Enable or disable paintball. |
csb_pb_onehit |
0 |
One-hit kills when set to 1. |
csb_pb_damage |
35.0 |
Normalised damage per hit when not one-hit. |
Journal des modifications — v1.0.0
1.0.0 - Initial release.Versions →
Note
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Prérequis
| AMX Mod X | ≥ 1.9 |
| Engine | ReHLDS HLDS |
| ReGameDLL | Optionnel |
| ReAPI | Optionnel |
| Metamod | Metamod / Metamod-r |
| Modules | fakemeta hamsandwich |
| Conflits connus | Other plugins that override TraceAttack damage will conflict. |
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