Promouvoir serveur
csb-base-builder / README.md
1 lines 1.3 KiB Markdown Source Rendered Raw Permalink History
<p><strong>CSB Base Builder</strong> is the classic build-then-fight mode. Each round opens with a build phase: the builder team can grab a brush prop with <code>/grab</code> (it pins in front of their crosshair and follows every frame in <code>PlayerPreThink</code>), spin it with <code>/rotate</code>, freeze it in place with <code>/lock</code>, or release it with <code>/drop</code>. Each builder is limited to a set number of locked props. When the build timer expires the fight phase begins, every prop is frozen, and the attacking team must break into the base.</p><p>Inspired by Base Builder (ConnorMcLeod / Kreedz community). Independent GPL re-implementation.</p><h2>Features</h2><ul><li>Grab / carry / rotate / lock / drop map props during the build phase.</li><li>Per-builder prop limit.</li><li>Timed build phase then a fight phase, announced on the HUD.</li><li>Builder team, build time and prop limit are cvars.</li></ul><h2>Installation</h2><ol><li>Enable the <code>fakemeta</code> module in <code>modules.ini</code>.</li><li>Compile <code>csb_base_builder.sma</code>, copy it to <code>addons/amxmodx/plugins/</code> and add it to <code>plugins.ini</code>.</li><li>Use a map that has movable brush props (func_pushable / func_breakable).</li><li>Change the map.</li></ol>