Tutorials
Anleitungen zu CS 1.6 Server-Setup, Fixes, Plugin-Entwicklung und Administration.
Gefiltert nach Tag:
#vis
-
How hlvis builds the PVS, why r_speeds spike in open maps, and how to place HINT/SKIP brushes to subdivide visleafs and cut what the engine has to draw.
Mapping Daemon666 8 min read869 Aufrufe









