Tutorials
Anleitungen zu CS 1.6 Server-Setup, Fixes, Plugin-Entwicklung und Administration.
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Server FPS is the tick loop rate, not the client frame rate. Here is how to read the real number from the HLDS console, over RCON, and under load.
Optimization Daemon666 7 min read695 Aufrufe -
You click a server, the download bar stalls or errors, and you drop out with 'Missing map'. Here is why it happens and how to actually get onto the server.
Client Daemon666 6 min read768 Aufrufe -
How AMXX game events work, the read-flags and condition strings that filter them, and why register_event_ex is the modern, type-checked replacement.
Plugin development Daemon666 6 min read585 Aufrufe -
Why your AMX Mod X plugins report 'bad load' after an upgrade, how to tell a Metamod failure from an AMXX one, and the module mismatch that causes almost all of it.
Errors Daemon666 8 min read685 Aufrufe -
Your server.cfg edits are ignored? It is almost always the execution order or the hidden .txt extension. Here is the exact sequence the engine reads and how to make settings stick.
Errors Daemon666 7 min read906 Aufrufe -
Install Reunion on a ReHLDS server so both Steam and non-Steam clients can connect, and set the SteamIdHashSalt correctly so it actually loads.
Installation Daemon666 8 min read741 Aufrufe -
Install the Zombie Plague mod on a CS 1.6 server: the AMXX modules it needs, where the plugin, config, models and sounds go, and the precache errors that break it.
Installation Daemon666 8 min read1,075 Aufrufe -
Why HLDS crashes with 'ED_Alloc: no free edicts', how to raise the edict pool with -num_edicts, and how to find the plugin or map that is leaking entities.
Errors Daemon666 7 min read692 Aufrufe -
A complete, current walkthrough for installing a Counter-Strike 1.6 dedicated server on a Linux VPS with SteamCMD, including the 32-bit libraries HLDS still needs.
Installation Daemon666 9 min read895 Aufrufe









