Server-Variablen
24Live-Cvar-Einstellungen, direkt vom Gameserver abgefragt (A2S_RULES), stündlich aktualisiert. Markierte Variablen definieren das Kern-Gameplay. Alle Server nach Variable durchsuchen →
Zuletzt aktualisiert: 2026-08-20 10:23:03 UTC
Gameplay (mp_*) (4)
| mp_ammo_respawn_time | 20 | |
| mp_item_respawn_time | 30 | |
| mp_show_scenarioicon | 0 | |
| mp_weapon_respawn_time | 20 |
Server (sv_*) (2)
| sv_allow_autoaim | 1 | |
| sv_contact | www.avjeux.org |
Plugins & Versionen (7)
| SNAC_Version | 1.1 | |
| TimeleftGameDescription_version | 1.2 | |
| __weblivechat_version | v1.4 | |
| autolang_version | 1.5.02 | |
| logmod_version | 0.7f (MM) (logmod.hlsw.net) | |
| reaimdetector_version | 0.2.2 | |
| resrdetector_version | 0.1.0 |
Sonstige (11)
| @CRXGoSpec | 1.0 | |
| @D.I.C.E. | 1.1 | |
| AvJeux Map Chooser | 1.0 | |
| AvJeuxBalance | 1.6 | |
| Back Weapons | 1.87 | |
| CFG HeadShot Effect | 1.0/mut2nt | |
| CRXNickProtection | 1.1 | |
| lm_db | 1 | |
| lm_port | 27053 | |
| lm_query | 1 | |
| lm_status | 1 |









