Every Nth round everyone is rendered nearly invisible and only becomes visible for a moment when they shoot; announced on the HUD and reverted at round end.
CSB Invisible Round adds a tense special round. Every csb_invis_every rounds (or when an admin runs amx_invisround) everyone spawns almost fully transparent via set_user_rendering. The catch: pulling the trigger reveals you for csb_invis_reveal seconds, so every shot is a gamble. The mode is announced on the HUD, applied on spawn, and every player is made fully visible again when the round ends.
Features
- Automatic every-Nth-round trigger plus the
amx_invisroundforce command. - Adjustable transparency (
csb_invis_alpha) and reveal window (csb_invis_reveal). - Reveal detected by reading the attack button through fakemeta.
- Fully reverted at round end - no lingering invisibility.
Installation
- Compile
csb_invisible_round.smaand copy it toaddons/amxmodx/plugins/. - Add it to
plugins.iniand change the map.
amx_invisround needs the ADMIN_LEVEL_A flag (b).









