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CSB Multi Jump v1.0.0

CSB Multi Jump lets players jump again in mid-air. In a PlayerPreThink hook the plugin watches for a fresh +jump press (not a held key) while the player is off the ground, and if they still have jumps left it sets their vertical velocity to the jump impulse. The counter refills the instant they touch the ground.

The number of extra jumps is csb_mj_max (default 1 = a double jump) and can be limited to a team (csb_mj_team) or an admin flag (csb_mj_flag) — handy for VIP-only air control.

Inspired by the well-known Multi Jump by VEN. Independent GPL re-implementation; no original code is reused.

Features

  • Configurable number of extra jumps.
  • Edge-detected jump input, so holding jump does not burn every extra jump at once.
  • Optional team and/or flag gating.
  • Adjustable jump impulse.

Installation

  1. Make sure the fakemeta module is enabled in modules.ini (default).
  2. Compile, copy csb_multi_jump.amxx into addons/amxmodx/plugins/ and add it to plugins.ini.
  3. Change the map.
Инсталация
1. fakemeta must be enabled in modules.ini (default)
2. Put csb_multi_jump.amxx in addons/amxmodx/plugins/ and add it to plugins.ini
3. Change map
Cvar-и5
CVARDefaultDescription
csb_mj_enabled1Enable or disable multi jump.
csb_mj_max1Extra jumps allowed after the normal one.
csb_mj_impulse265.0Upward velocity of each extra jump.
csb_mj_flagAdmin flag required (empty = everyone).
csb_mj_team0Team allowed to multi jump (0 = any, 1 = T, 2 = CT).
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