Rehberler
CS 1.6 sunucu kurulumu, düzeltmeler, eklenti geliştirme ve yönetim rehberleri.
Creating Bomb Sites (func_bomb_target and info_bomb_target)
How to make a de_ map's bomb sites work: the brush func_bomb_target versus the point info_bomb_target, the func_buyzone the Ts need, and info_map_parameters to control bomb rules.
Adding Player Spawns (info_player_start / deathmatch)
Which spawn entities CS 1.6 actually uses, how info_player_start and info_player_deathmatch map to CT and T, how many you need, and the placement mistakes that cause spawn kills and "stuck in wall" bugs.
Fix: 'Too many entities' / MAX_EDICTS Reached
What an edict is, why GoldSrc runs out of them, reading the 'ED_Alloc: no free edicts' crash, finding the plugin that leaks entities, and raising the limit on ReHLDS.









