CSB Invisible Round

v1.0.0 4 загрузок Daemon666 Обновлено: Jul 15, 2026

Every Nth round everyone is rendered nearly invisible and only becomes visible for a moment when they shoot; announced on the HUD and reverted at round end.

CSB Invisible Round adds a tense special round. Every csb_invis_every rounds (or when an admin runs amx_invisround) everyone spawns almost fully transparent via set_user_rendering. The catch: pulling the trigger reveals you for csb_invis_reveal seconds, so every shot is a gamble. The mode is announced on the HUD, applied on spawn, and every player is made fully visible again when the round ends.

Features

  • Automatic every-Nth-round trigger plus the amx_invisround force command.
  • Adjustable transparency (csb_invis_alpha) and reveal window (csb_invis_reveal).
  • Reveal detected by reading the attack button through fakemeta.
  • Fully reverted at round end - no lingering invisibility.

Installation

  1. Compile csb_invisible_round.sma and copy it to addons/amxmodx/plugins/.
  2. Add it to plugins.ini and change the map.

amx_invisround needs the ADMIN_LEVEL_A flag (b).

Установка

1. Put csb_invisible_round.amxx in addons/amxmodx/plugins/
2. Add it to addons/amxmodx/configs/plugins.ini
3. Change map

Cvar-ы

CVARDefaultDescription
csb_invis_enabled 1 Master enable for invisible rounds.
csb_invis_alpha 12 Render alpha while hidden (0 = fully invisible).
csb_invis_reveal 1.2 Seconds a player stays visible after shooting.
csb_invis_every 5 Trigger an invisible round every N rounds (0 = never automatic).

Команды

CommandAccessDescription
amx_invisround b (ADMIN_LEVEL_A) Force the next round to be an invisible round.

История изменений — v1.0.0

1.0.0 - Initial release.
Версии →
Участники: Daemon666 ✦
Лицензия: GPL-3.0

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Compiled live from the source below — nothing pre-built.
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Файлы:
csb_invisible_round.sma main 3.8 KB

Требования

AMX Mod X ≥ 1.9
Движок ReHLDS HLDS
ReGameDLL Необязательно
ReAPI Необязательно
Metamod Metamod / Metamod-r
Модули fakemeta fun
Известные конфликты Other plugins that set player rendering (glow, invisibility perks) can override the hidden state.
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