Poradniki
Przewodniki po konfiguracji serwerów CS 1.6, poprawkach, tworzeniu pluginów i administracji.
Preventing SteamID Spoofing on Non-Steam Servers (Reunion + SteamIdHashSalt)
Why non-steam clients can claim an admin's SteamID, how Reunion's SteamIdHashSalt closes the hole, and how to authenticate admins so they cannot be impersonated.
How to Find a Player's SteamID (Live and From Logs)
Pull a player's SteamID live with status and amx_who, extract it from server logs, understand the non-Steam cases, and use it to ban with persistence.
Fix: All Non-Steam Players Get the Same SteamID (VALVE_ID_LAN)
When every non-Steam player shares one id, admin access and bans by SteamID collapse. Fix it with sv_lan 0 and a correct Reunion SteamIdHashSalt and client-id modes.
amx_who, status and Finding a Player's SteamID
How amx_who and the engine status command list connected players, where each shows the SteamID and userid, and how to use them to target moderation actions.
How to Add an Admin by SteamID
The reliable way to grant admin in AMX Mod X: find the player's SteamID, add a users.ini line with account flags ce, reload, and verify — plus the amx_addadmin shortcut.
Fix: Reunion Installed but Steam IDs Are Still Wrong
Why non-Steam players share STEAM_ID_LAN or get colliding IDs even with Reunion loaded, how the SteamIdHashSalt and cid modes work, why Reunion refuses to load without a long salt, and how to verify stable IDs.
Fix: Players Kicked for 'Invalid STEAM UserID Ticket'
The 'Invalid STEAM UserID Ticket' kick means the server rejected the client's Steam auth. Either allow non-Steam clients with Reunion/dproto, or fix the Steam auth path. Both covered.
Fix: Players Stuck with STEAM_ID_PENDING
Why players show as STEAM_ID_PENDING and never validate, how Steam auth works on a CS 1.6 server, and the sv_lan, connectivity and non-Steam fixes that let them in.









