Poradniki
Przewodniki po konfiguracji serwerów CS 1.6, poprawkach, tworzeniu pluginów i administracji.
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Why a single-map de_dust2 rotation still fills faster than a varied one, the exact cvars and mapcycle to lock it, and where the model breaks down as your server grows.
Hosting Daemon666 8 min read566 wyświetleń -
Stock HLDS does not auto-execute a per-map config. Here is the mapchangecfgfile workaround and a small AMX Mod X plugin that reliably execs maps/mapname.cfg on every map.
Administration Daemon666 8 min read582 wyświetleń -
The difference between amx_map, the engine changelevel command and amx_votemap, how extending a map really works, and how to avoid a failed changelevel.
Administration Daemon666 8 min read566 wyświetleń -
Why a custom map throws 'couldn't open' WAD errors, how a .bsp references texture WADs, putting the WADs where clients can download them, and embedding textures so they never miss.
Errors Daemon666 8 min read616 wyświetleń -
Add custom maps to a CS 1.6 server the right way: where the .bsp and its assets go, the mapcycle, fast download so players actually get the files, and the missing-resource crashes.
Installation Daemon666 8 min read767 wyświetleń -
Why players join a custom map with black checkerboard textures or no map at all, the three cvars that gate downloading, resource precache limits, and how to confirm the file is actually served.
Errors Daemon666 7 min read597 wyświetleń -
You click a server, the download bar stalls or errors, and you drop out with 'Missing map'. Here is why it happens and how to actually get onto the server.
Client Daemon666 6 min read755 wyświetleń -
How the CS 1.6 engine reads mapcycle.txt, how it picks the next map, and the per-map config hook and common traps that quietly break a rotation.
Administration Daemon666 7 min read663 wyświetleń









