Poradniki
Przewodniki po konfiguracji serwerów CS 1.6, poprawkach, tworzeniu pluginów i administracji.
-
Install dproto to admit non-Steam clients on an original HLDS server, configure it through dproto.cfg, and understand how it differs from Reunion on ReHLDS.
Installation Daemon666 8 min read599 wyświetleń -
Some clients get 'This server is using a different protocol' because CS 1.6 has two engine protocols, 47 and 48. Understand which client uses which and accept both with dproto.
Errors Daemon666 7 min read903 wyświetleń -
A straight comparison of dproto and Reunion for non-Steam CS 1.6 servers: which engine each targets, how they handle SteamIDs and protocol 47/48, and why ReHLDS plus Reunion is the 2026 default.
Installation Daemon666 8 min read618 wyświetleń -
Why non-Steam players are still bounced after installing dproto, the HLDS vs ReHLDS split with Reunion, the dproto.cfg protocol and client settings, and confirming the module actually loaded.
Errors Daemon666 8 min read623 wyświetleń -
What dproto.cfg controls on an original HLDS server, how it lets one server answer both protocol 47 and 48, the GameDLL and SteamID-generation settings, and why you must restart to apply it.
Installation Daemon666 8 min read599 wyświetleń









