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Poradniki

Przewodniki po konfiguracji serwerów CS 1.6, poprawkach, tworzeniu pluginów i administracji.

19 Poradniki

Steam-Only CS 1.6 Server: Configuration and Trade-Offs

How to run a server that admits only legitimate Steam clients, why that gives you reliable SteamIDs, and the honest audience trade-off versus allowing non-Steam players.

Fix: amxx.cfg Overwrites My server.cfg Values

The execution timeline that makes amxx.cfg win over server.cfg, why your carefully set cvars keep reverting, and where to put a value so it is the last word.

reunion.cfg Explained: Every Setting for Steam and Non-Steam

A line-by-line guide to reunion.cfg on ReHLDS: the mandatory SteamIdHashSalt, the cid_ client-provider modes, how Steam and non-Steam share one identity space, and why the salt must never change.

A Competitive Video Config for CS 1.6 (Gamma, r_ Cvars, Visibility)

A clean, cheat-free video config for CS 1.6: gamma and brightness that keep dark corners readable, the r_ cvars that actually help, and which ones need sv_cheats.

dproto.cfg Configuration Guide (Protocol 47 and 48)

What dproto.cfg controls on an original HLDS server, how it lets one server answer both protocol 47 and 48, the GameDLL and SteamID-generation settings, and why you must restart to apply it.

How to Change the Port of a CS 1.6 Server (27015 to Anything)

How to move a CS 1.6 server off the default UDP 27015 with the -port launch parameter, why setting it in server.cfg fails, and how to run several servers on one box.

Fix: server.cfg Settings Not Applying

Your server.cfg edits are ignored? It is almost always the execution order or the hidden .txt extension. Here is the exact sequence the engine reads and how to make settings stick.