Fun — Pluginy AMX Mod X

Katalog pluginów CS 1.6 — kod źródłowy, kompilowane na żywo pliki i pełne dane o zgodności.

70 Pluginy
Admin v1.0.0

CSB Admin HP & Armor

amx_hp / amx_armor set or add (+N) health and armour, clamped by cvars, with a player + preset-amount menu. Every change is announced and logged.

Fun v1.0.0

CSB Snowball Fight

A winter event: grenades become snowballs that do light damage and slow the victim, with gentle falling snow. Admin toggle or auto in December.

Fun v1.0.0

CSB Player Auras

VIP glow-shell auras picked from a menu, with an optional pulsing effect, re-applied on spawn and cleared on death.

Gameplay v1.0.0

CSB Deathmatch Respawn

CSDM-style respawning: players come back a moment after death, with spawn protection and topped-up ammo.

Movement v1.0.0

CSB Jump Pads

Admins place invisible jump pads with /addpad; touching one launches the player with a sound and a beam marker. Pads persist per map in nVault.

Gameplay v1.0.0

CSB Round Events

A chance each round for a modifier: low gravity, double damage, no recoil, hyper speed, infinite ammo or vampire healing, reverted at round end.

Match v1.0.0

CSB Knife Round

Runs a knife-only round (weapons stripped, buying blocked); the winning team's captain then picks stay or swap sides, applied with cs_set_user_team and a restart.

Fun v1.0.0

CSB Invisible Round

Every Nth round everyone is rendered nearly invisible and only becomes visible for a moment when they shoot; announced on the HUD and reverted at round end.

Gameplay v1.0.0

CSB Knife Arena

Knife-only rounds: strips weapons, blocks buying, tunes speed and gravity.

Match v1.0.0

CSB Pause

/pause freezes the match at the end of the round - maxspeed 1, blocked fire and a MATCH PAUSED HUD - with a countdown /unpause and a per-team limit.

Gameplay v1.0.0

CSB Deathrun Manager

Deathrun core: a fairly-picked trap-master Terrorist vs knife-only runners, with buying disabled.

Fun v1.0.0

CSB Rocket Launcher

Fires a modelled rocket with a smoke trail that flies straight and explodes on impact with radius damage and knockback.