CSB Nemesis Mode

v1.0.0 0 descargas Daemon666 Última actualización: Jul 14, 2026

A self-contained boss round: one random player becomes a red-glowing Nemesis with scaled HP, higher speed, knife only and heavy damage reduction. Everyone else guns it down.

CSB Nemesis Mode drops a boss round into any server, with a configurable chance per round. One random player is turned into the Nemesis: a huge, scaled-to-playercount HP pool, a red glow shell, higher movement speed, a knife only, and heavy damage reduction so it takes a whole team to bring it down. A HUD bar shows everyone the Nemesis' remaining HP in real time.

Unlike most Nemesis plugins, this build is completely self-contained — it does not require Zombie Plague or any other mod core. It uses the fun module for the buffs and glow and hamsandwich for the damage-reduction hook, so it runs on a plain AMX Mod X install.

Inspired by the Nemesis round from Zombie Plague by MeRcyLeZZ. This is an independent GPL re-implementation; no original code is reused.

Features

  • Chance-based Nemesis round (csb_nemesis_chance) or forced by an admin with csb_nemesis.
  • HP scales with the number of players (csb_nemesis_hp_base + per-player bonus).
  • Red glow, higher speed, lower gravity and knife-only loadout.
  • Damage reduction via Ham_TakeDamage (csb_nemesis_reduction).
  • Live HP bar HUD for everyone; chat announcement when the Nemesis falls.

Installation

  1. Make sure the fun and hamsandwich modules are enabled in addons/amxmodx/configs/modules.ini.
  2. Compile and copy csb_nemesis_mode.amxx into addons/amxmodx/plugins/.
  3. Add it to plugins.ini and change the map.

Notes

Because it is standalone, it will happily run next to a real zombie mod, but the two will both try to change loadouts on spawn — pick one. On a normal deathmatch/public server it works on its own as a surprise boss round.

Instalación

1. Enable the fun and hamsandwich modules in addons/amxmodx/configs/modules.ini
2. Put csb_nemesis_mode.amxx in addons/amxmodx/plugins/
3. Add it to plugins.ini
4. Change map

Cvars

CVARDefaultDescription
csb_nemesis_enabled 1 Enable or disable Nemesis rounds.
csb_nemesis_chance 20 Percent chance of a Nemesis round each new round.
csb_nemesis_hp_base 2000 Base HP for the Nemesis.
csb_nemesis_hp_perplayer 800 Extra Nemesis HP per additional player.
csb_nemesis_speed 320 Nemesis maximum movement speed.
csb_nemesis_reduction 0.35 Fraction of incoming damage the Nemesis actually takes (0.0-1.0).

Comandos

CommandAccessDescription
csb_nemesis g (ADMIN_LEVEL_A) Force a Nemesis to be chosen now.

Registro de cambios — v1.0.0

1.0.0 - Initial release.
Versiones →
Colaboradores: Daemon666 ✦
Autor original: MeRcyLeZZ (Zombie Plague Nemesis) Licencia: GPL-3.0

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Download v1.0.0

Compiled live from the source below — nothing pre-built.
Descargar .sma
Archivos:
csb_nemesis_mode.sma main 5.7 KB

Requisitos

AMX Mod X ≥ 1.9
Engine ReHLDS HLDS
ReGameDLL Opcional
ReAPI Opcional
Metamod Metamod / Metamod-r
Módulos fun hamsandwich
Conflictos conocidos Any other plugin that rewrites the player's weapons on spawn (including full zombie mods) will fight it for the Nemesis loadout.
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