Server-side auto bunny hop with a speed cap, team/flag gating and a per-player /bhop toggle.
CSB Bunny Hop gives you server-side auto bhop without a client-side script. While a player holds +jump, the plugin catches the frame they land in a PlayerPreThink hook, sets the jump velocity and clears FL_ONGROUND so the engine never applies the usual landing friction — the result is a clean, chainable hop.
It ships with a horizontal speed cap (csb_bhop_maxspeed, 0 = uncapped) so bhop does not turn into a rocket, team/flag gating for VIP-only or surf-style servers, and a per-player /bhop toggle for players who would rather jump manually.
Inspired by the well-known Auto BunnyHop by ConnorMcLeod. Independent GPL re-implementation; no original code is reused.
Features
- Pure server-side — nothing for the client to install.
- Optional horizontal speed cap.
- Team and/or admin-flag gating.
- Per-player
/bhopon/off toggle (can be locked withcsb_bhop_allow_toggle).
Installation
- Make sure the
fakemetamodule is enabled inmodules.ini(default). - Compile, copy
csb_bhop_enable.amxxintoaddons/amxmodx/plugins/and add it toplugins.ini. - Change the map.
Notes
For the smoothest feel also raise sv_enablebunnyhopping 1 where your engine supports it; this plugin works regardless, but the engine cvar removes the last bit of speed clamping.









