Fun — AMX Mod X плъгини

Директория с плъгини за CS 1.6 — изходен код, компилирани на живо файлове и пълни данни за съвместимост.

70 Плъгини
Movement v1.0.0

CSB Respawn On Join

Respawns players who join a team mid-round instead of making them wait, with spawn protection and an end-of-round guard.

Gameplay v1.0.0

CSB 1v1 Arena

A multi-arena 1v1 duel manager: queue players, pair them into arenas with equal weapons, winner stays, loser requeues, wins tracked on a ladder.

Gameplay v1.0.0

CSB Jailbreak Tools

Jailbreak essentials: warden claim/pass with HUD, rebel detection, free-kill guard and a last-request menu.

Match v1.0.0

CSB Match Warmup

Pre-match warmup with instant respawn, full money and free weapons that ends when everyone is ready or an admin goes live.

Gameplay v1.0.0

CSB Bomb Bonus

Rewards the planter, the defuser and (on detonation) the whole Terrorist team with money, health and armor, once per round.

Gameplay v1.0.0

CSB VIP Objective Mod

An assassination objective for any map: a random CT becomes an armored, glowing VIP; CTs escort them to a per-map escape zone while Ts hunt them.

Zombie v1.0.0

CSB Nemesis Mode

A self-contained boss round: one random player becomes a red-glowing Nemesis with scaled HP, higher speed, knife only and heavy damage reduction. Everyone else guns it down.

Movement v1.0.0

CSB Speed Boost

Timed speed boosts from map-placed zones or /boost, re-applied on weapon switch, with a HUD countdown.

Movement v1.0.0

CSB Jump Pads

Admins place invisible jump pads with /addpad; touching one launches the player with a sound and a beam marker. Pads persist per map in nVault.

Classic v1.0.0

CSB Classic Knife Round

Optional warmup then a knife-only round for sides; the winning captain gets a Stay/Switch menu before the match goes live.

Fun v1.0.0

CSB Quake Sounds

The classic Quake announcer: firstblood, doublekill, multikill, ultrakill, godlike, headshot and knife-kill humiliation, with a per-player /qsounds toggle saved in nVault.

Gameplay v1.0.0

CSB Boss Round

Every N rounds a random player becomes a giant glowing boss with scaled HP, a heavy weapon and a HUD health bar; everyone else must take them down.