{
"name": "CSB Zombie Knockback",
"category": "zombie",
"tags": "knockback, zombie, physics",
"image": "",
"original_author": "Zombie Plague (knockback)",
"original_url": "",
"license": "GPL-3.0",
"title": "CSB Zombie Knockback",
"short_desc": "Shoves zombies back along the bullet direction, scaled by damage, weapon and air state. The feel-plugin every zombie server needs.",
"version": "1.0.0",
"amxx_min": "1.9",
"amxx_compile_default": "1.9",
"rehlds_ok": true,
"hlds_ok": true,
"regamedll_required": false,
"metamod_flavor": "any",
"reapi_required": false,
"modules": "fakemeta,hamsandwich",
"install_notes": "1. fakemeta + hamsandwich must be enabled in modules.ini (default)\n2. Put csb_zombie_knockback.amxx in addons/amxmodx/plugins/ and add it to plugins.ini\n3. Set csb_kb_zombie_team for your mod, change map",
"known_conflicts": "Do not run alongside a zombie mod that already applies its own knockback - the pushes will stack.",
"cvars": [
{
"name": "csb_kb_enabled",
"default": "1",
"description": "Enable or disable knockback."
},
{
"name": "csb_kb_power",
"default": "6.0",
"description": "Global knockback multiplier applied to damage."
},
{
"name": "csb_kb_zombie_team",
"default": "1",
"description": "Team treated as zombies (1 = T, 2 = CT)."
},
{
"name": "csb_kb_air_mul",
"default": "1.4",
"description": "Extra knockback multiplier while the zombie is airborne."
},
{
"name": "csb_kb_max_speed",
"default": "1200.0",
"description": "Velocity is clamped to this after knockback."
}
],
"commands": [],
"main": "addons/amxmodx/scripting/csb_zombie_knockback.sma"
}