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{
    "name": "CSB Zombie Knockback",
    "category": "zombie",
    "tags": "knockback, zombie, physics",
    "image": "",
    "original_author": "Zombie Plague (knockback)",
    "original_url": "",
    "license": "GPL-3.0",
    "title": "CSB Zombie Knockback",
    "short_desc": "Shoves zombies back along the bullet direction, scaled by damage, weapon and air state. The feel-plugin every zombie server needs.",
    "version": "1.0.0",
    "amxx_min": "1.9",
    "amxx_compile_default": "1.9",
    "rehlds_ok": true,
    "hlds_ok": true,
    "regamedll_required": false,
    "metamod_flavor": "any",
    "reapi_required": false,
    "modules": "fakemeta,hamsandwich",
    "install_notes": "1. fakemeta + hamsandwich must be enabled in modules.ini (default)\n2. Put csb_zombie_knockback.amxx in addons/amxmodx/plugins/ and add it to plugins.ini\n3. Set csb_kb_zombie_team for your mod, change map",
    "known_conflicts": "Do not run alongside a zombie mod that already applies its own knockback - the pushes will stack.",
    "cvars": [
        {
            "name": "csb_kb_enabled",
            "default": "1",
            "description": "Enable or disable knockback."
        },
        {
            "name": "csb_kb_power",
            "default": "6.0",
            "description": "Global knockback multiplier applied to damage."
        },
        {
            "name": "csb_kb_zombie_team",
            "default": "1",
            "description": "Team treated as zombies (1 = T, 2 = CT)."
        },
        {
            "name": "csb_kb_air_mul",
            "default": "1.4",
            "description": "Extra knockback multiplier while the zombie is airborne."
        },
        {
            "name": "csb_kb_max_speed",
            "default": "1200.0",
            "description": "Velocity is clamped to this after knockback."
        }
    ],
    "commands": [],
    "main": "addons/amxmodx/scripting/csb_zombie_knockback.sma"
}