Respawns players who join a team mid-round instead of making them wait, with spawn protection and an end-of-round guard.
CSB Respawn On Join stops new players from sitting dead for two minutes after they pick a team mid-round. When the game assigns a player to Terrorists or CTs (caught on the TeamInfo event), the plugin respawns them after a short delay through Ham_CS_RoundRespawn — the same path the game itself uses at round start, so it is safe on ReHLDS and HLDS alike.
Fresh spawns get a few seconds of spawn protection (godmode plus a blue glow so nearby players can see it), and an end-of-round guard (csb_roj_endguard) stops it from respawning someone into a round that is seconds from ending, which would otherwise unbalance the score.
Features
- Respawn on team join, with a configurable delay.
- Spawn protection with godmode + glow, on both forced and natural spawns.
- End-of-round guard based on
mp_roundtimeand the tracked round-start time. - Round-state aware — nothing fires between rounds.
Installation
- Make sure the
hamsandwichandfunmodules are enabled inmodules.ini(default). - Compile, copy
csb_respawn_on_join.amxxintoaddons/amxmodx/plugins/and add it toplugins.ini. - Change the map.
Notes
This is aimed at casual/public and deathmatch-style servers. Do not run it on a competitive/match server where mid-round respawns would break the format — or set csb_roj_enabled 0 during matches.









