CSB Respawn On Join v1.0.0
CSB Respawn On Join stops new players from sitting dead for two minutes after they pick a team mid-round. When the game assigns a player to Terrorists or CTs (caught on the TeamInfo event), the plugin respawns them after a short delay through Ham_CS_RoundRespawn — the same path the game itself uses at round start, so it is safe on ReHLDS and HLDS alike.
Fresh spawns get a few seconds of spawn protection (godmode plus a blue glow so nearby players can see it), and an end-of-round guard (csb_roj_endguard) stops it from respawning someone into a round that is seconds from ending, which would otherwise unbalance the score.
Features
- Respawn on team join, with a configurable delay.
- Spawn protection with godmode + glow, on both forced and natural spawns.
- End-of-round guard based on
mp_roundtimeand the tracked round-start time. - Round-state aware — nothing fires between rounds.
Installation
- Make sure the
hamsandwichandfunmodules are enabled inmodules.ini(default). - Compile, copy
csb_respawn_on_join.amxxintoaddons/amxmodx/plugins/and add it toplugins.ini. - Change the map.
Notes
This is aimed at casual/public and deathmatch-style servers. Do not run it on a competitive/match server where mid-round respawns would break the format — or set csb_roj_enabled 0 during matches.
1. hamsandwich + fun must be enabled in modules.ini (default) 2. Put csb_respawn_on_join.amxx in addons/amxmodx/plugins/ and add it to plugins.ini 3. Change map
| CVAR | Default | Description |
|---|---|---|
csb_roj_enabled | 1 | Enable or disable respawn on join. |
csb_roj_delay | 2.0 | Seconds to wait before respawning a joining player. |
csb_roj_protect | 3.0 | Seconds of spawn protection (godmode + glow). |
csb_roj_endguard | 20 | Do not respawn within this many seconds of the round ending (0 = off). |









