<p><strong>CSB Pets</strong> gives each player a little companion. On spawn a non-solid model entity is created and, on a movement task, glides toward a point just behind and above its owner with smooth interpolation while always turning to face them. Players pick a pet from a menu with <code>/pet</code>; the choice is saved per SteamID in nVault and restored automatically next time. Pets are removed on death and on disconnect so they never linger.</p><h2>Features</h2><ul><li><code>/pet</code> menu to choose or remove a pet.</li><li>Smooth follow with interpolation and facing, non-solid so it never blocks anyone.</li><li>Choice persists per SteamID in nVault.</li><li>Removed cleanly on death and disconnect.</li></ul><h2>Installation</h2><ol><li>Enable the <code>fakemeta</code> and <code>nvault</code> modules in <code>modules.ini</code>.</li><li>Compile <code>csb_pets.sma</code>, copy it to <code>addons/amxmodx/plugins/</code> and add it to <code>plugins.ini</code>.</li><li>Make sure the pet models exist in your <code>models/</code> folder or edit the model list in the source.</li><li>Change the map.</li></ol>









