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History

CSB Overtime Handler keeps its own copy of the round score by listening to the CT/T win radio events, so it does not depend on any external match system. When the number of rounds played reaches mp_maxrounds and the score is level, it starts an overtime: mp_maxrounds is extended by a full OT block (played on both sides), a fresh OT start money is set, and the round is restarted so the money and freeze apply cleanly. Overtimes repeat until one side finishes ahead.

Features

  • Self-kept score from the round-win audio — no reapi or external plugin needed.
  • Configurable OT length (MR3 / MR6 …) via csb_ot_rounds.
  • Fresh OT start money via csb_ot_money.
  • Live score and current OT number in a HUD sync message.

Installation

  1. Compile csb_overtime_handler.sma and copy it to addons/amxmodx/plugins/.
  2. Add it to plugins.ini and change the map.