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CSB Respawn On Join stops new players from sitting dead for two minutes after they pick a team mid-round. When the game assigns a player to Terrorists or CTs (caught on the TeamInfo event), the plugin respawns them after a short delay through Ham_CS_RoundRespawn — the same path the game itself uses at round start, so it is safe on ReHLDS and HLDS alike.

Fresh spawns get a few seconds of spawn protection (godmode plus a blue glow so nearby players can see it), and an end-of-round guard (csb_roj_endguard) stops it from respawning someone into a round that is seconds from ending, which would otherwise unbalance the score.

Features

  • Respawn on team join, with a configurable delay.
  • Spawn protection with godmode + glow, on both forced and natural spawns.
  • End-of-round guard based on mp_roundtime and the tracked round-start time.
  • Round-state aware — nothing fires between rounds.

Installation

  1. Make sure the hamsandwich and fun modules are enabled in modules.ini (default).
  2. Compile, copy csb_respawn_on_join.amxx into addons/amxmodx/plugins/ and add it to plugins.ini.
  3. Change the map.

Notes

This is aimed at casual/public and deathmatch-style servers. Do not run it on a competitive/match server where mid-round respawns would break the format — or set csb_roj_enabled 0 during matches.